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Campaign Setting - Pet Peeves
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<blockquote data-quote="Silvercat Moonpaw" data-source="post: 4523775" data-attributes="member: 46652"><p>Some of the following are repeats from my first post:</p><p></p><p>1) <strong>There are threats all around you and one wrong move will set off a lot of bad things happening………….</strong> i.e. Pointing out danger.</p><p>I hate it when published settings give me pre-made ways to imperil the setting, pre-made BBEGs, pre-made conflicts, etc. because I get confused. And it's for the same reason I won't touch obviously dangerous settings as a player: I can't get my head around being a person who lives in such a world. My fear response goes to MAX. I need presented the point of view of safe living and then layer on the danger. So as a DM I like settings where I design all the peril myself, and as a player I like settings where I don't know the danger until it comes up in game.</p><p></p><p>2) <strong>Give up now.</strong> i.e. Grim and/or dark settings.</p><p>If I wanted a world with a whole lot of terrible problems that I can't solve I'd read the newspaper.</p><p></p><p>3) <strong>You are the bug to the world's windshield.</strong> i.e. Low-powered and/or gritty settings.</p><p>My low-powered setting is called "real life". I'm not interested in another one.</p><p></p><p>4) <strong>It's like the real world. What fun.</strong> i.e. Low fantastic quotient.</p><p>Ditto to #3. Plus a made-up world just doesn't feel right unless its got a lot of weird in it.</p><p></p><p>5) <strong>The only good demon is a dead demon.</strong> i.e. Assigning alignments/personalities.</p><p>All the really good arguments about this one have already been made. Repeatedly.</p><p></p><p>6) <strong>The darkness is hungry and will drain your soul.</strong> i.e. Associating darkness, death, cold, chaos. etc. with evil.</p><p>Just because people are afraid of these things does not mean they always have to be cast in the villain role. Give me some undead that don't hate the living, give me some creatures of darkness that are protective of others, give me some chaos that does good for the world.</p><p></p><p>7) <strong>This setting must correspond exactly to specification standard EX-993-7.</strong> i.e. Taking things seriously.</p><p>I don't care about versimilitude. I don't care about logic. I want a setting because it <em>feels cool</em>, feels like it's an old myth where the people had to make up the world, not because it would make a great college anthropology paper.</p></blockquote><p></p>
[QUOTE="Silvercat Moonpaw, post: 4523775, member: 46652"] Some of the following are repeats from my first post: 1) [b]There are threats all around you and one wrong move will set off a lot of bad things happening………….[/b] i.e. Pointing out danger. I hate it when published settings give me pre-made ways to imperil the setting, pre-made BBEGs, pre-made conflicts, etc. because I get confused. And it's for the same reason I won't touch obviously dangerous settings as a player: I can't get my head around being a person who lives in such a world. My fear response goes to MAX. I need presented the point of view of safe living and then layer on the danger. So as a DM I like settings where I design all the peril myself, and as a player I like settings where I don't know the danger until it comes up in game. 2) [b]Give up now.[/b] i.e. Grim and/or dark settings. If I wanted a world with a whole lot of terrible problems that I can't solve I'd read the newspaper. 3) [b]You are the bug to the world's windshield.[/b] i.e. Low-powered and/or gritty settings. My low-powered setting is called "real life". I'm not interested in another one. 4) [b]It's like the real world. What fun.[/b] i.e. Low fantastic quotient. Ditto to #3. Plus a made-up world just doesn't feel right unless its got a lot of weird in it. 5) [b]The only good demon is a dead demon.[/b] i.e. Assigning alignments/personalities. All the really good arguments about this one have already been made. Repeatedly. 6) [b]The darkness is hungry and will drain your soul.[/b] i.e. Associating darkness, death, cold, chaos. etc. with evil. Just because people are afraid of these things does not mean they always have to be cast in the villain role. Give me some undead that don't hate the living, give me some creatures of darkness that are protective of others, give me some chaos that does good for the world. 7) [b]This setting must correspond exactly to specification standard EX-993-7.[/b] i.e. Taking things seriously. I don't care about versimilitude. I don't care about logic. I want a setting because it [I]feels cool[/I], feels like it's an old myth where the people had to make up the world, not because it would make a great college anthropology paper. [/QUOTE]
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