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<blockquote data-quote="Orias" data-source="post: 1027465" data-attributes="member: 8165"><p>Indeed, the realms were made throughout the years by numerous authors, but it was designed off of a skeleton put together by a very few amount of people, & a lot of the "developments" were made off of previous examples, statements, & work done by these people. Ed Greenwood has usually always had a say in any official product that relates to the culture or the history of the Realms. It's the people who believe that all of the books are "canon" is what contradicts this, but in all instances, it really isn't too much of a problem.</p><p></p><p>Just as the Realms does with The Weave. However, describing magic as internally consistent doesn't mean that all of a sudden geography has to fit with logic outside of the fantasy setting, because in all actuallity, no matter how much you describe magic as, it is still not-logical. If it was, it wouldn't be magic.</p><p></p><p>There's a difference between logic, verisimilitude and realism. You're lumping them all together and saying that since fantasy, by it's very defition isn't realistic, it shouldn't have either of the other traits either. That's fine if you think so. However, clearly not everyone agrees with that.<strong></strong></p><p><strong></strong></p><p><strong>How am I ignoring them? Have you read my posts where I stated that many of the FR cultures did come from Earth, or other planets similar to real-life, & that is why many of them exist in the way they do? I'm not ignoring them, what I think you are ignoring is the fact that KoK does the exact same thing, yet you are slandering FR for it, but defending KoK for it. You state a claim where you want realism, & then when you get it - you complain about it.</strong></p><p><strong></strong></p><p><strong>No, I am not arguing that. I wasn't using "FR is more diverse" neccessarily as weapon, except for the fact that the anit-FR argument was over four cultures being too close to real-life (while all of KoK are extremely similar to real-life settings), but the dozens of other cultures are being ignored.</strong></p><p><strong></strong></p><p><strong>See my statement above.</strong></p><p><strong></strong></p><p><strong>If it's a problem where DMs can't put their foot down, & where players can't read - fine.</strong></p><p><strong></strong></p><p><strong><strong>And this is not an opinion?</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Actually, it is an opinion. It wouldn't be if you didn't throw in "essentially without modification", because if you actually read the history of these cultures, you would see that through the years, there have been TONS of modifications. I understand that it is more than just Mulhorand, that's just the culture I am typing, because I would rather not type each one you have the EXACT SAME PROBLEM WITH. Sorry that you have to nitpick.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>By telling me that I am wrong, by lieing about my stance on the issue, are you actually reading what you are typing?</strong></strong></p></blockquote><p></p>
[QUOTE="Orias, post: 1027465, member: 8165"] Indeed, the realms were made throughout the years by numerous authors, but it was designed off of a skeleton put together by a very few amount of people, & a lot of the "developments" were made off of previous examples, statements, & work done by these people. Ed Greenwood has usually always had a say in any official product that relates to the culture or the history of the Realms. It's the people who believe that all of the books are "canon" is what contradicts this, but in all instances, it really isn't too much of a problem. Just as the Realms does with The Weave. However, describing magic as internally consistent doesn't mean that all of a sudden geography has to fit with logic outside of the fantasy setting, because in all actuallity, no matter how much you describe magic as, it is still not-logical. If it was, it wouldn't be magic. There's a difference between logic, verisimilitude and realism. You're lumping them all together and saying that since fantasy, by it's very defition isn't realistic, it shouldn't have either of the other traits either. That's fine if you think so. However, clearly not everyone agrees with that.[b] How am I ignoring them? Have you read my posts where I stated that many of the FR cultures did come from Earth, or other planets similar to real-life, & that is why many of them exist in the way they do? I'm not ignoring them, what I think you are ignoring is the fact that KoK does the exact same thing, yet you are slandering FR for it, but defending KoK for it. You state a claim where you want realism, & then when you get it - you complain about it. No, I am not arguing that. I wasn't using "FR is more diverse" neccessarily as weapon, except for the fact that the anit-FR argument was over four cultures being too close to real-life (while all of KoK are extremely similar to real-life settings), but the dozens of other cultures are being ignored. See my statement above. If it's a problem where DMs can't put their foot down, & where players can't read - fine. [b]And this is not an opinion? Actually, it is an opinion. It wouldn't be if you didn't throw in "essentially without modification", because if you actually read the history of these cultures, you would see that through the years, there have been TONS of modifications. I understand that it is more than just Mulhorand, that's just the culture I am typing, because I would rather not type each one you have the EXACT SAME PROBLEM WITH. Sorry that you have to nitpick. [b][/B]By telling me that I am wrong, by lieing about my stance on the issue, are you actually reading what you are typing?[/b][/b] [/QUOTE]
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