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<blockquote data-quote="GreatLemur" data-source="post: 2230965" data-attributes="member: 28553"><p>Man, I got worried when I read that "many people are familiar with the 'four elements'" line, thinking you were about to say that you used that dead horse extensively in your world.</p><p></p><p>People, you cannot imagine how sick I am of campaign worlds and game systems based around the classical elements. I don't care if you throw in some new-agey fifth component, or use the Chinese earth-fire-wate-metal-wood system instead; it's all excruciatingly trite. Please stop now.</p><p></p><p>But your setting, Johnny, definitely sounds more interesting. I'm not exactly sure if I can buy a set of very specific and human concepts like "Knowledge, Nature, Self, Music, Conflict, Intrigue, and Heaven" as building blocks of the universe, but maybe you can make it work through each sphere's wider associations. Personally, I'd be most comfortable if the spheres had non-English, non-descriptive names, and things like music and intrigue were relegated to associated concepts rather than being their primary properties.</p><p></p><p>Your spheres remind me a lot of the sephira of Kabbala's "tree of life." If you haven't already looked into the sephiroth for inspiration, you might want to check it out. Its spheres are actually a lot <em>more</em> abstract than I'd want in an RPG, but there might be some useful ideas, there.</p></blockquote><p></p>
[QUOTE="GreatLemur, post: 2230965, member: 28553"] Man, I got worried when I read that "many people are familiar with the 'four elements'" line, thinking you were about to say that you used that dead horse extensively in your world. People, you cannot imagine how sick I am of campaign worlds and game systems based around the classical elements. I don't care if you throw in some new-agey fifth component, or use the Chinese earth-fire-wate-metal-wood system instead; it's all excruciatingly trite. Please stop now. But your setting, Johnny, definitely sounds more interesting. I'm not exactly sure if I can buy a set of very specific and human concepts like "Knowledge, Nature, Self, Music, Conflict, Intrigue, and Heaven" as building blocks of the universe, but maybe you can make it work through each sphere's wider associations. Personally, I'd be most comfortable if the spheres had non-English, non-descriptive names, and things like music and intrigue were relegated to associated concepts rather than being their primary properties. Your spheres remind me a lot of the sephira of Kabbala's "tree of life." If you haven't already looked into the sephiroth for inspiration, you might want to check it out. Its spheres are actually a lot [i]more[/i] abstract than I'd want in an RPG, but there might be some useful ideas, there. [/QUOTE]
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