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<blockquote data-quote="Trickstergod" data-source="post: 1705309" data-attributes="member: 10825"><p>Oh, I'm sure it would get more then that, though you do have a point...Enworld polls aren't really indiciative of sales. For that matter, I don't think Enworld, on the whole, is indicative of most of the gaming community - we're not generally casual gamers and seem to have a sizable DM percentage amongst us (along with writers and developers and the like here and there). </p><p></p><p>However, I do wonder how campaign core books do, saleswise, because it seems to me they should do well enough. While a Planescape fan, for example, might not buy every Planescape book out there, chances are most of them would own a core setting book if produced. Take my Ravenloft game for example; I only own a few of the 3rd edition books put out for it, my players much the same, but all of us own the campaign setting. Or the Scarred Lands game I run; only myself and another player owns an appreciable number of the settings books, but the others, for the most part, at least own Divine and the Defeated, the Ghelspad hardcover, or both. </p><p></p><p>So I don't know that, were Planescape or any of the other settings to be produced, that their supplemental books would do well, but I'm tempted to say the main setting book would. Same with most of the fairly popular settings in the poll; accessories might not be the place to make any money, but I'd like to think that at least producing one book for them would do decently enough to make it worthwhile to print. </p><p></p><p>Now, some might gripe at this, wanting their settings to be supported but, personally, I'd rather have one book that isn't supported after it's printed, then see no book at all. The stuff in Dragon especially isn't great at times, so really doesn't count. Dark Sun...meh. </p><p></p><p>Wizards market research might say otherwise, perhaps, but even if I bought nothing else, a Planescape hardcover would likely get my money, and probably most of those I gamed with. An adventure will only sell to a limited audience (DM's who simultaneously like the setting), and a book on player races might not appeal to the guy who's more interested in the setting organizations, but the main book would appeal to the broadest audience possible for those interested in the setting, whatever it may be. </p><p></p><p>I rather wish Wizards would just do that - put out at least a campaign setting book for Planescape and possibly a few of the other, more popular settings. </p><p></p><p>Oh and to dead, while I can't say for sure, I'd wager that Wizards market research comes, in part, through their various play testers and what they like, along with seeing what sells and what doesn't. As well as looking into things in the occasional con here or there, keeping touch through those. Amongst other things.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1705309, member: 10825"] Oh, I'm sure it would get more then that, though you do have a point...Enworld polls aren't really indiciative of sales. For that matter, I don't think Enworld, on the whole, is indicative of most of the gaming community - we're not generally casual gamers and seem to have a sizable DM percentage amongst us (along with writers and developers and the like here and there). However, I do wonder how campaign core books do, saleswise, because it seems to me they should do well enough. While a Planescape fan, for example, might not buy every Planescape book out there, chances are most of them would own a core setting book if produced. Take my Ravenloft game for example; I only own a few of the 3rd edition books put out for it, my players much the same, but all of us own the campaign setting. Or the Scarred Lands game I run; only myself and another player owns an appreciable number of the settings books, but the others, for the most part, at least own Divine and the Defeated, the Ghelspad hardcover, or both. So I don't know that, were Planescape or any of the other settings to be produced, that their supplemental books would do well, but I'm tempted to say the main setting book would. Same with most of the fairly popular settings in the poll; accessories might not be the place to make any money, but I'd like to think that at least producing one book for them would do decently enough to make it worthwhile to print. Now, some might gripe at this, wanting their settings to be supported but, personally, I'd rather have one book that isn't supported after it's printed, then see no book at all. The stuff in Dragon especially isn't great at times, so really doesn't count. Dark Sun...meh. Wizards market research might say otherwise, perhaps, but even if I bought nothing else, a Planescape hardcover would likely get my money, and probably most of those I gamed with. An adventure will only sell to a limited audience (DM's who simultaneously like the setting), and a book on player races might not appeal to the guy who's more interested in the setting organizations, but the main book would appeal to the broadest audience possible for those interested in the setting, whatever it may be. I rather wish Wizards would just do that - put out at least a campaign setting book for Planescape and possibly a few of the other, more popular settings. Oh and to dead, while I can't say for sure, I'd wager that Wizards market research comes, in part, through their various play testers and what they like, along with seeing what sells and what doesn't. As well as looking into things in the occasional con here or there, keeping touch through those. Amongst other things. [/QUOTE]
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