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General Tabletop Discussion
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Campaign Source Books vs. Adventures
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<blockquote data-quote="Steel_Wind" data-source="post: 8856242" data-attributes="member: 20741"><p>A full campaign of interlocking adventures - <strong><em>and it's not even close. </em></strong></p><p></p><p>That doesn't mean that I won't cut parts of the adventure, alter here and there, and add things over there. I do that all the time and consider it to be fun. Thing is, I only have so much time to homebrew -- and I also spend a LOT of time on custom battlemaps and creating and modifying overhead token art and sound effects. </p><p></p><p>I got only so much time available. Home brewing a whole campaign is not something I do much anymore.</p><p></p><p>What I do is in accordance with the time I have available <em>and</em> my motivation to do so. Typically, this is exceptionally high as I prep the campaign for play in Foundry and in the first ~3 months or so of a campaign. It tends to drop sharply after that. I may "get it back" -- and I may not, too. I've been doing this long enough to know my own patterns.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 8856242, member: 20741"] A full campaign of interlocking adventures - [B][I]and it's not even close. [/I][/B] That doesn't mean that I won't cut parts of the adventure, alter here and there, and add things over there. I do that all the time and consider it to be fun. Thing is, I only have so much time to homebrew -- and I also spend a LOT of time on custom battlemaps and creating and modifying overhead token art and sound effects. I got only so much time available. Home brewing a whole campaign is not something I do much anymore. What I do is in accordance with the time I have available [I]and[/I] my motivation to do so. Typically, this is exceptionally high as I prep the campaign for play in Foundry and in the first ~3 months or so of a campaign. It tends to drop sharply after that. I may "get it back" -- and I may not, too. I've been doing this long enough to know my own patterns. [/QUOTE]
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