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Campaign Standards: Slavery yea or nay?
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<blockquote data-quote="JoeGKushner" data-source="post: 5050980" data-attributes="member: 1129"><p>One thing I noticed in a few posts, was that the players seemed to be objecting to slavery. Looking back at my OP, I see how I could be inferring that of my players.</p><p></p><p>What I actually meant was that the players in my campaigns often hate the idea of them being taken slaves and are very against the grain of it happening to them and I've had players kill themselves right off the bat rather then be a slave. Mind you, they had no problem with its existance up to that point but once they became a part of the grind.</p><p></p><p>For me as a GM, that seemed baffling as many characters wind up catprued and passed around a time or two. For example, I'm just finished reading The Reavers of Skaith, a trilogy of books by Leigh Brackett, and the main character Eric John Stark has been captured and put into death's jaws so many times, if it was a RPG using the Mutants and Masterminds system, the guy would have like a thousand hero points.</p><p></p><p>But I can also see why it would bother players. It's the Rush Monster/Wraith/etc... problem with a total loss of control of the character and a potential loss of all items.`</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 5050980, member: 1129"] One thing I noticed in a few posts, was that the players seemed to be objecting to slavery. Looking back at my OP, I see how I could be inferring that of my players. What I actually meant was that the players in my campaigns often hate the idea of them being taken slaves and are very against the grain of it happening to them and I've had players kill themselves right off the bat rather then be a slave. Mind you, they had no problem with its existance up to that point but once they became a part of the grind. For me as a GM, that seemed baffling as many characters wind up catprued and passed around a time or two. For example, I'm just finished reading The Reavers of Skaith, a trilogy of books by Leigh Brackett, and the main character Eric John Stark has been captured and put into death's jaws so many times, if it was a RPG using the Mutants and Masterminds system, the guy would have like a thousand hero points. But I can also see why it would bother players. It's the Rush Monster/Wraith/etc... problem with a total loss of control of the character and a potential loss of all items.` [/QUOTE]
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