Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Campaign World - Distances?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Shaman" data-source="post: 2220341" data-attributes="member: 26473"><p>I haven't reached that point with my new homebrew just yet, but thanks for your interest. If I do post it somewhere, I'll include a link in my signature.I agree on all counts.</p><p></p><p>I like to give the players the freedom to walk up to a ship's captain and say, "Take us to ______," and know how long it will take them to get to ______ and what they'll find when they get there. I also like to be able to drop rumours about places such as ______, like "_____ is where fire-rubies come from," or "The sorcereress-priestess rules ______ with an iron fist," without it being a plot hook: "Oh, he mentioned ______, I guess we're supposed to go there next." For me, and I think for my players, this is what brings the world to life, the sense that there is 'stuff going on' whether or not the players' characters are 'on-stage' at that moment.</p><p></p><p>And satisfying my own curiosity of what lies just over the horizon is definitely part of the fun of GMing!</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2220341, member: 26473"] I haven't reached that point with my new homebrew just yet, but thanks for your interest. If I do post it somewhere, I'll include a link in my signature.I agree on all counts. I like to give the players the freedom to walk up to a ship's captain and say, "Take us to ______," and know how long it will take them to get to ______ and what they'll find when they get there. I also like to be able to drop rumours about places such as ______, like "_____ is where fire-rubies come from," or "The sorcereress-priestess rules ______ with an iron fist," without it being a plot hook: "Oh, he mentioned ______, I guess we're supposed to go there next." For me, and I think for my players, this is what brings the world to life, the sense that there is 'stuff going on' whether or not the players' characters are 'on-stage' at that moment. And satisfying my own curiosity of what lies just over the horizon is definitely part of the fun of GMing! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Campaign World - Distances?
Top