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<blockquote data-quote="Lancelot" data-source="post: 3176588" data-attributes="member: 30022"><p>1. Do unique calendars add to the game? Would you prefer a conventional calendar that reflects our own or something more fantastic?</p><p></p><p>I'll give this a 3/10 in order of importance to me. Been DM'ing my own homebrew for over 20 years. My world has 8 months, each with 4 ten-day weeks, 14 special holidays observed, etc. From my players' point of view, however, all they want to know is whether its summer or winter at the moment. They don't care about the names of the months, or even whether its a new year yet or not.</p><p></p><p>Same is true from my experiences with Forgotten Realms, Greyhawk and Eberron calenders.</p><p></p><p>2. Do naming conventions matter to you? Should different areas of the campaign world have consistent language naming conventions?</p><p></p><p>Yep, and I'd give this one a 9/10. It bothers me quite a bit when someone wants to play Sven Ivanson from a country that I've established as having Arabic naming conventions. Fortunately, none of my players do this. The old-timers know what names apply to which nations, and the newcomers generally ask. "Hey, what's an appropriate name for a fighter from the Iron Dynasty of Agaari?" ...or vice versa: "Hey, I'd like to play a Greek-style cleric called Podarces. What nation/culture would be most appropriate?"</p><p></p><p>Having different naming conventions really helps establish national identities. A PC called Ap-Geb-Shu from Mulhorand... or Mogadai Shin from the Ethengar Khanates... or Grigori Toronescu from Kaarnath... or Ahmed al-Hassah from Ket... You don't have to know anything about the nation to get a feel for what they're about.</p><p></p><p>3. Is realistic geography important to you? Mountain, desert, river, etc. placement?</p><p></p><p>I used to be pretty easy on this one, but it has grown in importance to me. Call it an 8/10. I find that it mainly only concerns the old-timers in my group, but it's enough that I try to be scrupulous about it these days. Heck, I've even done some major geographic revisionism of my own campaign world (thanks to demonic invasions, earthquakes, volcanic eruptions, etc...) simply to "correct" some of the errors of my youth. </p><p></p><p>"15-year-old me" accidentally placed a major forest in an area with no irrigation and no hill cover? No problem. A demon army will go marching through that area and turn it into something more... appropriate. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Lancelot, post: 3176588, member: 30022"] 1. Do unique calendars add to the game? Would you prefer a conventional calendar that reflects our own or something more fantastic? I'll give this a 3/10 in order of importance to me. Been DM'ing my own homebrew for over 20 years. My world has 8 months, each with 4 ten-day weeks, 14 special holidays observed, etc. From my players' point of view, however, all they want to know is whether its summer or winter at the moment. They don't care about the names of the months, or even whether its a new year yet or not. Same is true from my experiences with Forgotten Realms, Greyhawk and Eberron calenders. 2. Do naming conventions matter to you? Should different areas of the campaign world have consistent language naming conventions? Yep, and I'd give this one a 9/10. It bothers me quite a bit when someone wants to play Sven Ivanson from a country that I've established as having Arabic naming conventions. Fortunately, none of my players do this. The old-timers know what names apply to which nations, and the newcomers generally ask. "Hey, what's an appropriate name for a fighter from the Iron Dynasty of Agaari?" ...or vice versa: "Hey, I'd like to play a Greek-style cleric called Podarces. What nation/culture would be most appropriate?" Having different naming conventions really helps establish national identities. A PC called Ap-Geb-Shu from Mulhorand... or Mogadai Shin from the Ethengar Khanates... or Grigori Toronescu from Kaarnath... or Ahmed al-Hassah from Ket... You don't have to know anything about the nation to get a feel for what they're about. 3. Is realistic geography important to you? Mountain, desert, river, etc. placement? I used to be pretty easy on this one, but it has grown in importance to me. Call it an 8/10. I find that it mainly only concerns the old-timers in my group, but it's enough that I try to be scrupulous about it these days. Heck, I've even done some major geographic revisionism of my own campaign world (thanks to demonic invasions, earthquakes, volcanic eruptions, etc...) simply to "correct" some of the errors of my youth. "15-year-old me" accidentally placed a major forest in an area with no irrigation and no hill cover? No problem. A demon army will go marching through that area and turn it into something more... appropriate. :-) [/QUOTE]
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