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<blockquote data-quote="Dannyalcatraz" data-source="post: 3625531" data-attributes="member: 19675"><p>An expanded version of something I proposed to Mitchbones some time ago, based on Larry Niven's "Night on Mispec Moor" (Niven's "Night of the Living Dead"- a soldier finds himself alone on a bloody battlefield...and the dead soldiers around him begin to come back to life when the sun sets), <em>Army of Darkness</em>, and <em>Tremors</em>*:</p><p><strong></strong></p><p><strong>The Standard of Orcus</strong></p><p></p><p>A group of travellers (including the PCs) is beset by a group of brigands, and flee across a moor that had once been the site of a major battle a hundred years ago.</p><p></p><p>The fleeing travellers are surrounded, however, and forced to fight. Despite being outnumbered, they manage to find a small, slightly rocky hillock where they form a circle and drive the brigands back- some using rusted weapons scrounged from the ground- just as the sun sets. As the last brigand flees, will-o'-wisps appear at the edge of the moor to prey on <em>them</em>, forcing the travellers to huddle on the hillock for safety.</p><p></p><p>However, blood from this skirmish has fallen on a scrap of cloth partially buried in the dirt on the side of the hillock. The cloth is a ragged battle standard devoted to Orcus- the blood reawakens its dire power...and all across the field, dead soldiers claw their way up from the dirt and head for the location of the banner!</p><p></p><p>And the battle standard is now grasped by an undead commander of no mean skill!</p><p></p><p>Can the party figure out why the dead have risen up...and can they undo this evil before it kills them?</p><p></p><p>*The action sequences in <em>Tremors</em> should dictate some of the action: some of the undead should attack from directly below the party, and the battlefield itself should contain other rocky outcroppings similar to the one the party starts on, to replicate elements of the final battle in this movie</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3625531, member: 19675"] An expanded version of something I proposed to Mitchbones some time ago, based on Larry Niven's "Night on Mispec Moor" (Niven's "Night of the Living Dead"- a soldier finds himself alone on a bloody battlefield...and the dead soldiers around him begin to come back to life when the sun sets), [I]Army of Darkness[/I], and [I]Tremors[/I]*: [B] The Standard of Orcus[/B] A group of travellers (including the PCs) is beset by a group of brigands, and flee across a moor that had once been the site of a major battle a hundred years ago. The fleeing travellers are surrounded, however, and forced to fight. Despite being outnumbered, they manage to find a small, slightly rocky hillock where they form a circle and drive the brigands back- some using rusted weapons scrounged from the ground- just as the sun sets. As the last brigand flees, will-o'-wisps appear at the edge of the moor to prey on [I]them[/I], forcing the travellers to huddle on the hillock for safety. However, blood from this skirmish has fallen on a scrap of cloth partially buried in the dirt on the side of the hillock. The cloth is a ragged battle standard devoted to Orcus- the blood reawakens its dire power...and all across the field, dead soldiers claw their way up from the dirt and head for the location of the banner! And the battle standard is now grasped by an undead commander of no mean skill! Can the party figure out why the dead have risen up...and can they undo this evil before it kills them? *The action sequences in [I]Tremors[/I] should dictate some of the action: some of the undead should attack from directly below the party, and the battlefield itself should contain other rocky outcroppings similar to the one the party starts on, to replicate elements of the final battle in this movie [/QUOTE]
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