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<blockquote data-quote="exile" data-source="post: 3656154" data-attributes="member: 20068"><p>The Dying of the Dwarves</p><p></p><p>The dwarves once ruled the entire island-continent of Australia from their capitol in the land mass' central mountains. Long at war with the goblinoids, there numbers dwindled such that their king (at the urging of an evil, deceptive wizard) activated an ancient doomsday machine. The doomsday machine (true to the wizard's word) destroyed the goblinoids (mostly), but it also destroyed the dwarven cities and surrounding lands. The dwarven royal family (and their close advisors and soldiers) fled to the west coast where the evil wizard offered them succor, ultimately becoming the duergar and derro. The other great dwarven families fled to the east coast, pursued by the remnants of the goblinoids. Realizing that that their numbers were failing, the "good" dwarves have sent out a call for mercenaries, indentured servants, convict laborers, etc. from pretty much the rest of the world. These people (and the dwarves of course) are the PCs who must build new cities along the west coast, build a great wall along the western border of the desert created by the doomsday machine, venture into the desert to reclaim lost dwarven treasures, and avoid duergar/derro pirates raiding from the opposite side of the continent.</p></blockquote><p></p>
[QUOTE="exile, post: 3656154, member: 20068"] The Dying of the Dwarves The dwarves once ruled the entire island-continent of Australia from their capitol in the land mass' central mountains. Long at war with the goblinoids, there numbers dwindled such that their king (at the urging of an evil, deceptive wizard) activated an ancient doomsday machine. The doomsday machine (true to the wizard's word) destroyed the goblinoids (mostly), but it also destroyed the dwarven cities and surrounding lands. The dwarven royal family (and their close advisors and soldiers) fled to the west coast where the evil wizard offered them succor, ultimately becoming the duergar and derro. The other great dwarven families fled to the east coast, pursued by the remnants of the goblinoids. Realizing that that their numbers were failing, the "good" dwarves have sent out a call for mercenaries, indentured servants, convict laborers, etc. from pretty much the rest of the world. These people (and the dwarves of course) are the PCs who must build new cities along the west coast, build a great wall along the western border of the desert created by the doomsday machine, venture into the desert to reclaim lost dwarven treasures, and avoid duergar/derro pirates raiding from the opposite side of the continent. [/QUOTE]
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