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<blockquote data-quote="Dannyalcatraz" data-source="post: 4365906" data-attributes="member: 19675"><p><strong>Draconibone</strong></p><p></p><p>Michael Moorcock's Melnibonean environment, with a 4Ed twist.</p><p></p><p>Substitute Dragonborn for the Melniboneans (I know, I know- what about the Eladrin? See below.). After eons of global domination and many wars with the Tieflings, the Draconibonean Empire is in decline, so they've sealed their borders nearly completely. Their True Draconic ancestors slumber in an extradimensional space, waiting for release. Modern Dragonborn adventurers are extremely lassaiz faire, and make their way through the world as if they still ruled it. (If you have the linguistic chops, use Latin as their language.)</p><p></p><p>Use Tieflings as Pan Tangians. To challenge the Draconibonean Empire, Pan Tiefians made infernal pacts to improve their sorcery. However, their repeated clashes ruined both empires. Both nations are still powerful, but neither is as ascendant and dominant as once they were. Play up their infernal nature.</p><p></p><p>Now, merchant kingdoms rule the world, run by humans. Most powerful is a confederation of allied island city/states.</p><p></p><p>Elves? Forget 'em for the most part- especially the half-elves- but choose one kind of Fey to represent the Winged Folk. Eladrin with wings might work.</p><p></p><p>For additional fun, represent the barbaric races of the savage lands with Dark Sun style feral Halflings. You could also use Hobgoblins.</p><p></p><p>Warforged, if you want to use them, could be the remnants of arcane forces from both the Draconibonean and Pan Tiefian empires. They would also make excellent Agents of Law.</p><p></p><p>Similarly, any shapechanging race- Shifters, Changelings, Doppelgangers and Lycanthropes- would make fine Agents of Chaos.</p><p></p><p>Minotaurs could be the failed experiments in Pan Tiefian infernal pacts, exemplars of what could go wrong...or they could be a brutish but <em>desired</em> effect of an infernal pact, making them the martial equivalent of the more sorcerous Tieflings. IOW, Tieflings and Minotaurs are magical "close cousins," and could arise in the same family.</p><p></p><p>Oni could be the "secret masters" behind the Pan Tiefian empire.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4365906, member: 19675"] [B]Draconibone[/B] Michael Moorcock's Melnibonean environment, with a 4Ed twist. Substitute Dragonborn for the Melniboneans (I know, I know- what about the Eladrin? See below.). After eons of global domination and many wars with the Tieflings, the Draconibonean Empire is in decline, so they've sealed their borders nearly completely. Their True Draconic ancestors slumber in an extradimensional space, waiting for release. Modern Dragonborn adventurers are extremely lassaiz faire, and make their way through the world as if they still ruled it. (If you have the linguistic chops, use Latin as their language.) Use Tieflings as Pan Tangians. To challenge the Draconibonean Empire, Pan Tiefians made infernal pacts to improve their sorcery. However, their repeated clashes ruined both empires. Both nations are still powerful, but neither is as ascendant and dominant as once they were. Play up their infernal nature. Now, merchant kingdoms rule the world, run by humans. Most powerful is a confederation of allied island city/states. Elves? Forget 'em for the most part- especially the half-elves- but choose one kind of Fey to represent the Winged Folk. Eladrin with wings might work. For additional fun, represent the barbaric races of the savage lands with Dark Sun style feral Halflings. You could also use Hobgoblins. Warforged, if you want to use them, could be the remnants of arcane forces from both the Draconibonean and Pan Tiefian empires. They would also make excellent Agents of Law. Similarly, any shapechanging race- Shifters, Changelings, Doppelgangers and Lycanthropes- would make fine Agents of Chaos. Minotaurs could be the failed experiments in Pan Tiefian infernal pacts, exemplars of what could go wrong...or they could be a brutish but [I]desired[/I] effect of an infernal pact, making them the martial equivalent of the more sorcerous Tieflings. IOW, Tieflings and Minotaurs are magical "close cousins," and could arise in the same family. Oni could be the "secret masters" behind the Pan Tiefian empire. [/QUOTE]
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