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<blockquote data-quote="Dannyalcatraz" data-source="post: 9408230" data-attributes="member: 19675"><p><strong>Playthings of the Gods</strong></p><p></p><p><em>“As flies to wanton boys are we to th' gods,</em></p><p><em>They kill us for their sport.” ~ Shakespeare </em></p><p></p><p>A small scenic village has a long history of having an inordinately high murder rate. Some of them quite…unusual. Many unsolved.</p><p></p><p>Fortunately, the village has, from time to time, attracted the attention of sharper minds whose presence leads to increasing numbers of murderers brought to justice. But those times never last- eventually, the “sleuths” move on or pass away. And the deaths continue to disrupt the otherwise idyllic, sleepy settlement…until the next hero or heroes arrive.</p><p></p><p>What the root cause for the town’s bloody history is unknown to mortals.</p><p></p><p>But among those beings in higher realms, there is no mystery. Well, at least, to two in particular. To <em>them</em>, the settlement is a game board, and the lives of those within its boundaries are their playthings. Each player takes turns provoking bloodshed, while the other tries to thwart the killings its opponent provoked.</p><p></p><p>And the PCs are the new faces in town…</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 9408230, member: 19675"] [B]Playthings of the Gods[/B] [I]“As flies to wanton boys are we to th' gods, They kill us for their sport.” ~ Shakespeare [/I] A small scenic village has a long history of having an inordinately high murder rate. Some of them quite…unusual. Many unsolved. Fortunately, the village has, from time to time, attracted the attention of sharper minds whose presence leads to increasing numbers of murderers brought to justice. But those times never last- eventually, the “sleuths” move on or pass away. And the deaths continue to disrupt the otherwise idyllic, sleepy settlement…until the next hero or heroes arrive. What the root cause for the town’s bloody history is unknown to mortals. But among those beings in higher realms, there is no mystery. Well, at least, to two in particular. To [I]them[/I], the settlement is a game board, and the lives of those within its boundaries are their playthings. Each player takes turns provoking bloodshed, while the other tries to thwart the killings its opponent provoked. And the PCs are the new faces in town… [/QUOTE]
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