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<blockquote data-quote="Bohandas" data-source="post: 9416578" data-attributes="member: 7015707"><p>I think the explosion one is the standout of this batch</p><p></p><p><strong>Planescape Paranoia</strong> - A cross between <em>Planescape</em> and <em>Paranoia</em> with the Factions as the Secret Societies or vice versa. (And Sigil crossed with Alpha Complex and the Lady of Pain as Friend Computer. etc etc etc.) (Did I suggest this already?)</p><p></p><p><strong>The Eleventh Vault of the Abyss</strong> - The premise of <a href="https://fallout.fandom.com/wiki/Vault_11" target="_blank">Vault 11</a>* from Fallout: New Vegas would work well as something concocted by the tanar'ri, as its premise is basically to brutally punish obedience and reward dissent</p><p></p><p><strong>The Blood of Voles</strong> - Toon parody of Eberron featuring a rodent lich named "Erandis da vole"</p><p></p><p><strong>Tequila Castaigne</strong> - It's a rehash of the premise of <em>The Repairer of Reputations</em> except it's set in LA and Hildred Castaigne is replaced by controversial singer Tila Tequila. I can't be the only person who sees parallels between those two .</p><p></p><p><strong>GOTO Zoo</strong> - Humorous non-combat downtime encounter in a zoo on Mechanus where all the animals are various bad puns and refrences to science, engineering, and machines. It has things like a spherical cow, and a binary adder, and a donkey engine, and a crane, and a worm gear, and so on.</p><p></p><p><strong>The Repairer of Mentation</strong> - lethal chambers from <em>repairer of reputations</em> as mind upload chambers using a destructive recording process; cf. <em>inhabitant of carcosa</em>: "Sometimes, as is veritably attested, it dieth with the body, but after a season is raised up again in that place where the body did decay."</p><p></p><p><strong>The Elemental Plane of Explosions</strong> - Going through my notes I found an old idea that says "explosion elemental". I'm thinking some kind of advanced or templated fire or smoke elemental. Possibly altered in form or temperment by taking stimulants. Possibly the stimulant (to fire elementals) is gunpowder. or thermite. or ANFO. Possibly the PCs need to clean up a town in the Elemental Plane of Fire by getting gunpowder and ANFO off the streets and out of fire elementals' noses.</p><p></p><p><strong>Headshot</strong> - Some kind of encounter at sea in which enemies shoot undead heads and skulls onto the PCs' ship with a cannon</p><p></p><p><strong>Shush</strong> - RP encounter where the PCs need to look up some piece of information in a lobrary owmed by a tome dragon** without getting kicked out and/or stabbed by the sadistic and authoritarian kobolds that the tome dragon employs as librarians.</p><p></p><p><strong>Fallout Paranoia</strong> - Alpha Complex is a Vault-Tec vault</p><p></p><p></p><p>*a nuclear bunker from one of the Fallout games in which the residents were subjected to an unethical social experiment in which the people sheltering in the bunker were locked in indefinitely and told to sacrifice one of their own every year or else. But in actuality (as the vault dwellers discovered after rioting over who was to be sacrificed reduced their number to only five) the doors were set to allow egress when, and only when, the residents flat out refused the sacrifice.</p><p></p><p>**Dragon Magazine #343</p></blockquote><p></p>
[QUOTE="Bohandas, post: 9416578, member: 7015707"] I think the explosion one is the standout of this batch [B]Planescape Paranoia[/B] - A cross between [I]Planescape[/I] and [I]Paranoia[/I] with the Factions as the Secret Societies or vice versa. (And Sigil crossed with Alpha Complex and the Lady of Pain as Friend Computer. etc etc etc.) (Did I suggest this already?) [B]The Eleventh Vault of the Abyss[/B] - The premise of [URL='https://fallout.fandom.com/wiki/Vault_11']Vault 11[/URL]* from Fallout: New Vegas would work well as something concocted by the tanar'ri, as its premise is basically to brutally punish obedience and reward dissent [B]The Blood of Voles[/B] - Toon parody of Eberron featuring a rodent lich named "Erandis da vole" [B]Tequila Castaigne[/B] - It's a rehash of the premise of [I]The Repairer of Reputations[/I] except it's set in LA and Hildred Castaigne is replaced by controversial singer Tila Tequila. I can't be the only person who sees parallels between those two . [B]GOTO Zoo[/B] - Humorous non-combat downtime encounter in a zoo on Mechanus where all the animals are various bad puns and refrences to science, engineering, and machines. It has things like a spherical cow, and a binary adder, and a donkey engine, and a crane, and a worm gear, and so on. [B]The Repairer of Mentation[/B] - lethal chambers from [I]repairer of reputations[/I] as mind upload chambers using a destructive recording process; cf. [I]inhabitant of carcosa[/I]: "Sometimes, as is veritably attested, it dieth with the body, but after a season is raised up again in that place where the body did decay." [B]The Elemental Plane of Explosions[/B] - Going through my notes I found an old idea that says "explosion elemental". I'm thinking some kind of advanced or templated fire or smoke elemental. Possibly altered in form or temperment by taking stimulants. Possibly the stimulant (to fire elementals) is gunpowder. or thermite. or ANFO. Possibly the PCs need to clean up a town in the Elemental Plane of Fire by getting gunpowder and ANFO off the streets and out of fire elementals' noses. [B]Headshot[/B] - Some kind of encounter at sea in which enemies shoot undead heads and skulls onto the PCs' ship with a cannon [B]Shush[/B] - RP encounter where the PCs need to look up some piece of information in a lobrary owmed by a tome dragon** without getting kicked out and/or stabbed by the sadistic and authoritarian kobolds that the tome dragon employs as librarians. [B]Fallout Paranoia[/B] - Alpha Complex is a Vault-Tec vault *a nuclear bunker from one of the Fallout games in which the residents were subjected to an unethical social experiment in which the people sheltering in the bunker were locked in indefinitely and told to sacrifice one of their own every year or else. But in actuality (as the vault dwellers discovered after rioting over who was to be sacrificed reduced their number to only five) the doors were set to allow egress when, and only when, the residents flat out refused the sacrifice. **Dragon Magazine #343 [/QUOTE]
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