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<blockquote data-quote="Sir Elton" data-source="post: 3429342" data-attributes="member: 14486"><p>This thread isn't about current campaigns. We read about them in our story hours. This is about your future campaigns. For instance:</p><p></p><p><strong>SETTING:</strong> Hellenistic America, 600 to 250 B.C. (Campaign Option: Atlantis 600 B.C.)</p><p></p><p><strong>Type of Campaign:</strong> Magic rare campaign. It's a High Fantasy campaign to be sure, but magic isn't felt everywhere. Spellcasters are rare, so magical healing is hard to find. however, potency is normal.</p><p></p><p><strong>Characters:</strong> Campaign still under development. Player Characters will have the chance of starting out married. This is because to the Ancients, its accepted to marry young (among other things). The Age of Consent (to marriage and/or sex) in the Land is 12 years old for girls, and 14 years old for boys. So, married adventurers would have strong reasons to stay home and strong reasons to adventure.</p><p></p><p><strong>Rule Set:</strong> D20 and RMFRP/RMSS. I'd be using the Historical Reference Age of Heroes for AD&D, GURPS Low Tech, and GURPS Greece if I can get a copy. The campaign is designed with the Technology of the Hellenic Age (320 B.C. - 400 A.D.) I'm also using <a href="http://www.hypatia-lovers.com" target="_blank">Hypatia-Lovers</a> as a resource. And an interesting resource it is; although I don't fully agree with the author on certain points.</p></blockquote><p></p>
[QUOTE="Sir Elton, post: 3429342, member: 14486"] This thread isn't about current campaigns. We read about them in our story hours. This is about your future campaigns. For instance: [b]SETTING:[/b] Hellenistic America, 600 to 250 B.C. (Campaign Option: Atlantis 600 B.C.) [b]Type of Campaign:[/b] Magic rare campaign. It's a High Fantasy campaign to be sure, but magic isn't felt everywhere. Spellcasters are rare, so magical healing is hard to find. however, potency is normal. [b]Characters:[/b] Campaign still under development. Player Characters will have the chance of starting out married. This is because to the Ancients, its accepted to marry young (among other things). The Age of Consent (to marriage and/or sex) in the Land is 12 years old for girls, and 14 years old for boys. So, married adventurers would have strong reasons to stay home and strong reasons to adventure. [b]Rule Set:[/b] D20 and RMFRP/RMSS. I'd be using the Historical Reference Age of Heroes for AD&D, GURPS Low Tech, and GURPS Greece if I can get a copy. The campaign is designed with the Technology of the Hellenic Age (320 B.C. - 400 A.D.) I'm also using [url=http://www.hypatia-lovers.com]Hypatia-Lovers[/url] as a resource. And an interesting resource it is; although I don't fully agree with the author on certain points. [/QUOTE]
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