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Campaigns losing steam
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<blockquote data-quote="jrowland" data-source="post: 6556164" data-attributes="member: 94389"><p>Its a problem, as others have testified. But you'll get through it. </p><p></p><p>I run a weekly game that rarely runs every week. But by scheduling weekly, we usually go no more than 3 weeks before another session (during the holidays when we're busy with out-of-town relatives or traveling and such).</p><p></p><p>I think light prep is key for situations like this: Keep it light, keep it casual, but do your best to draw them into <em>something<em> of a story. Plan for a 2 hour commitment, but give yourself (the DM) and the host (if different) a 4 hour block in case everyone is having fun and wants more. As they get a taste, they'll hunger for more ( or not) and your group should eventually settle into a routing...at that point kick up the campaign prep.</em></em></p><p><em><em></em></em></p><p><em><em>Older working family adults often have a hard time prioritizing D&D over other obligations, but if its worded and presented as a "Bowling Night" "Girls/Boys Night out" etc, including food (even if its just pizza) and cocktails (beer/ wine) it feels more like socializing than playing, and can be justified without feeling guilty for a well deserved break from work/kids/etc.</em></em></p><p><em><em></em></em></p><p><em><em>my 2cp</em></em></p></blockquote><p></p>
[QUOTE="jrowland, post: 6556164, member: 94389"] Its a problem, as others have testified. But you'll get through it. I run a weekly game that rarely runs every week. But by scheduling weekly, we usually go no more than 3 weeks before another session (during the holidays when we're busy with out-of-town relatives or traveling and such). I think light prep is key for situations like this: Keep it light, keep it casual, but do your best to draw them into [I]something[I] of a story. Plan for a 2 hour commitment, but give yourself (the DM) and the host (if different) a 4 hour block in case everyone is having fun and wants more. As they get a taste, they'll hunger for more ( or not) and your group should eventually settle into a routing...at that point kick up the campaign prep. Older working family adults often have a hard time prioritizing D&D over other obligations, but if its worded and presented as a "Bowling Night" "Girls/Boys Night out" etc, including food (even if its just pizza) and cocktails (beer/ wine) it feels more like socializing than playing, and can be justified without feeling guilty for a well deserved break from work/kids/etc. my 2cp[/I][/I] [/QUOTE]
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