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<blockquote data-quote="S'mon" data-source="post: 3896924" data-attributes="member: 463"><p>I agree with Thanee - rather than multiple PCs, add an NPC companion or two. NPCs should be slightly less powerful than the PCs.</p><p></p><p>I recommend running adventures for PCs 2-3 levels below their actual level. Smaller groups can work really well, with more opportunity for roleplay and for each PC to have a starring role. You may need to adjust XP awards slightly.</p><p></p><p>Edit: For starting out, you could start PCs at 2nd level with maximum hp, that should make them tough enough to survive a published 1st level adventure. Alternatively start at 1st but give them double hp at 1st level, eg a Ftr -1 with CON 13 gets 11x2= 22 hp.</p></blockquote><p></p>
[QUOTE="S'mon, post: 3896924, member: 463"] I agree with Thanee - rather than multiple PCs, add an NPC companion or two. NPCs should be slightly less powerful than the PCs. I recommend running adventures for PCs 2-3 levels below their actual level. Smaller groups can work really well, with more opportunity for roleplay and for each PC to have a starring role. You may need to adjust XP awards slightly. Edit: For starting out, you could start PCs at 2nd level with maximum hp, that should make them tough enough to survive a published 1st level adventure. Alternatively start at 1st but give them double hp at 1st level, eg a Ftr -1 with CON 13 gets 11x2= 22 hp. [/QUOTE]
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