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<blockquote data-quote="Aeric" data-source="post: 3900053" data-attributes="member: 17012"><p>The best games I've ever played were with two players and a GM. One of them was even (A)D&D. The GM in question was a master at breathing life into his NPCs, so it never really felt like a small-party game. It actually felt more like two solo campaigns being run concurrently with occassional crossover; the two PCs never spent a lot of time together. We were always switching scenes between the two of us. It never got boring, though, at least for me. I enjoyed watching what was going on with the other PC as much as I enjoyed dealing with the stuff the GM threw at me when it was my turn.</p><p></p><p>With a game like 3.5, however, it could get a little tricky. Even with a lot of players, certain roles need to be covered or the game breaks down. Everyone else seems to have good suggestions for dealing with that, so nothing to add on that point. Story-driven games and opponents/challenges that don't rely on powers and abilities your PCs don't have are the best way to go for such a game, I think.</p></blockquote><p></p>
[QUOTE="Aeric, post: 3900053, member: 17012"] The best games I've ever played were with two players and a GM. One of them was even (A)D&D. The GM in question was a master at breathing life into his NPCs, so it never really felt like a small-party game. It actually felt more like two solo campaigns being run concurrently with occassional crossover; the two PCs never spent a lot of time together. We were always switching scenes between the two of us. It never got boring, though, at least for me. I enjoyed watching what was going on with the other PC as much as I enjoyed dealing with the stuff the GM threw at me when it was my turn. With a game like 3.5, however, it could get a little tricky. Even with a lot of players, certain roles need to be covered or the game breaks down. Everyone else seems to have good suggestions for dealing with that, so nothing to add on that point. Story-driven games and opponents/challenges that don't rely on powers and abilities your PCs don't have are the best way to go for such a game, I think. [/QUOTE]
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