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<blockquote data-quote="DDK" data-source="post: 698657" data-attributes="member: 6469"><p><strong>It's the players, not the game...</strong></p><p></p><p>Umm... my gripes tend not to come with system but more with the players. For instance, I dislike rolemaster pretty intensely, but I'm in a group currently (the smoker group I mentioned a while back... yes, I went back after being a whinging beatch <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) where I only have a problem with one of the players and the rest are cool enough that I'm considering asking to be a part of the upcoming RM game.</p><p></p><p>Then there's another group I was awhile ago where the game was fine, ran to the rules, etc. but the people were just... boring.</p><p></p><p>About the only system I won't give a fair shake is 2nd ed. I won't touch it with an infinitely long pole.</p><p></p><p>Otherwise, my beefs are with people, not the games themselves, hence:</p><p></p><p></p><p>Heh, as a DM I've learned one vitally important lesson... NEVER use pet characters as it ALWAYS causes problems.</p><p></p><p>It's also better if you end up tailoring NPC's to the game. I have no problems with coming up with an NPC personality in 0.0001324 seconds and running with it so that's not a problem.</p><p></p><p>I also have a friend a bit like the one you mentioned. He ALWAYS DM's a situation to a point where it ends up in single-combat... it's like he has this fetish for kicking PC butt with a singly powerful, fighter-type figure. It's weird. That and he always puts you in a situation that is utterly impossible to win in... umm... can you say, "Boring!"?.</p><p></p><p></p><p>Lol, yeah, I gave this a go once... even had some judges robes (you know, the big black ones) that we stole for the event. I was a magic-user, obviously. After the first couple of minutes I couldn't help but feel utterly ridiculous and laughed my way through the first combat. I decided to leave after that so as to not spoil it for all the purists who were glaring at me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The robes were cool though...</p><p></p><p></p><p>Oh man, this is a total pet peeve of mine. Players who think I should throw things their way just because their characters exist. Ugh.</p><p></p><p>I don't mind railroading players at the very beginning of a game, but as the game progresses, I slowly take my hand off the accellerator and try and encourage everyone to make up their own minds.</p><p></p><p>The opposite of this, though, is the player who dictates to you, the DM, how it's gonna be... those players I tend to get rid of pretty quickly.</p><p></p><p>Oh, and then there are players who seem to think it's their job to be as frustratingly annoying as possible and to cause problems and be a general PITA at EVERY step of the way... I just got rid of a player like that...</p></blockquote><p></p>
[QUOTE="DDK, post: 698657, member: 6469"] [b]It's the players, not the game...[/b] Umm... my gripes tend not to come with system but more with the players. For instance, I dislike rolemaster pretty intensely, but I'm in a group currently (the smoker group I mentioned a while back... yes, I went back after being a whinging beatch :) ) where I only have a problem with one of the players and the rest are cool enough that I'm considering asking to be a part of the upcoming RM game. Then there's another group I was awhile ago where the game was fine, ran to the rules, etc. but the people were just... boring. About the only system I won't give a fair shake is 2nd ed. I won't touch it with an infinitely long pole. Otherwise, my beefs are with people, not the games themselves, hence: Heh, as a DM I've learned one vitally important lesson... NEVER use pet characters as it ALWAYS causes problems. It's also better if you end up tailoring NPC's to the game. I have no problems with coming up with an NPC personality in 0.0001324 seconds and running with it so that's not a problem. I also have a friend a bit like the one you mentioned. He ALWAYS DM's a situation to a point where it ends up in single-combat... it's like he has this fetish for kicking PC butt with a singly powerful, fighter-type figure. It's weird. That and he always puts you in a situation that is utterly impossible to win in... umm... can you say, "Boring!"?. Lol, yeah, I gave this a go once... even had some judges robes (you know, the big black ones) that we stole for the event. I was a magic-user, obviously. After the first couple of minutes I couldn't help but feel utterly ridiculous and laughed my way through the first combat. I decided to leave after that so as to not spoil it for all the purists who were glaring at me :D The robes were cool though... Oh man, this is a total pet peeve of mine. Players who think I should throw things their way just because their characters exist. Ugh. I don't mind railroading players at the very beginning of a game, but as the game progresses, I slowly take my hand off the accellerator and try and encourage everyone to make up their own minds. The opposite of this, though, is the player who dictates to you, the DM, how it's gonna be... those players I tend to get rid of pretty quickly. Oh, and then there are players who seem to think it's their job to be as frustratingly annoying as possible and to cause problems and be a general PITA at EVERY step of the way... I just got rid of a player like that... [/QUOTE]
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