Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Camping is dangerous (how can it be made safer?)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zaruthustran" data-source="post: 6407419" data-attributes="member: 1457"><p>I hear you. I think we're talking about different scale, though.</p><p></p><p>At army-level scale (in terms of both size/number of individuals, and timeframe/weeks on campaign trail) then I totally agree with you: sleeping in plate armor isn't feasible. </p><p></p><p>However, on adventuring-party scale--2 or 3 people in heavy armor, camping for a single night, with maybe a stretch of 2-3 nights in a row--I maintain that sleeping in armor is feasible. Uncomfortable, yes. But feasible. </p><p></p><p>Particularly with chain. Several of us in this thread have slept in chainmail. While I prefer flannel, I certainly got a decent rest out of it. Plate is less comfortable.</p><p></p><p>It's reasonable to disagree though. Really what you're advocating is giving a mechanical penalty to the characters who choose heavy armor. What I'm advocating is for that penalty to kick in only after successive nights, and for it not to be automatic.</p><p></p><p>In detail, what I propose is:</p><p>Sleeping in armor: make a con check after a certain number of nights of sleeping in armor. Add your proficiency bonus if proficient in the armor. Success = benefit from long rest. Fail = benefit from long rest but suffer 2 levels of exhaustion (a net cumulative 1 level of exhaustion for each failure). Note that being exhausted gives disadvantage on ability checks. The rules for exhaustion say you die after accumulating 6 levels of exhaustion, but I'd say you can't die as a result of failing this check. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Light armor: Easy Con check for 4th night sleeping in armor. Hard Con check for 5th & successive nights. </p><p>Medium armor: Easy Con check for 2nd night sleeping in armor. Hard Con check for 3rd & successive nights.</p><p>Heavy armor: Easy Con check for 1st night sleeping in armor. Hard con check for 2nd & successive nights.</p><p></p><p>Special: Miserable conditions (wet, dirty, etc.) or rigid armor (breastplate, half plate, splint, plate) imposes disadvantage to this check.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 6407419, member: 1457"] I hear you. I think we're talking about different scale, though. At army-level scale (in terms of both size/number of individuals, and timeframe/weeks on campaign trail) then I totally agree with you: sleeping in plate armor isn't feasible. However, on adventuring-party scale--2 or 3 people in heavy armor, camping for a single night, with maybe a stretch of 2-3 nights in a row--I maintain that sleeping in armor is feasible. Uncomfortable, yes. But feasible. Particularly with chain. Several of us in this thread have slept in chainmail. While I prefer flannel, I certainly got a decent rest out of it. Plate is less comfortable. It's reasonable to disagree though. Really what you're advocating is giving a mechanical penalty to the characters who choose heavy armor. What I'm advocating is for that penalty to kick in only after successive nights, and for it not to be automatic. In detail, what I propose is: Sleeping in armor: make a con check after a certain number of nights of sleeping in armor. Add your proficiency bonus if proficient in the armor. Success = benefit from long rest. Fail = benefit from long rest but suffer 2 levels of exhaustion (a net cumulative 1 level of exhaustion for each failure). Note that being exhausted gives disadvantage on ability checks. The rules for exhaustion say you die after accumulating 6 levels of exhaustion, but I'd say you can't die as a result of failing this check. :) Light armor: Easy Con check for 4th night sleeping in armor. Hard Con check for 5th & successive nights. Medium armor: Easy Con check for 2nd night sleeping in armor. Hard Con check for 3rd & successive nights. Heavy armor: Easy Con check for 1st night sleeping in armor. Hard con check for 2nd & successive nights. Special: Miserable conditions (wet, dirty, etc.) or rigid armor (breastplate, half plate, splint, plate) imposes disadvantage to this check. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Camping is dangerous (how can it be made safer?)
Top