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Camping outside the BBEG's door: yea or nay?
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<blockquote data-quote="Celebrim" data-source="post: 7629392" data-attributes="member: 4937"><p>If you rest somewhere unsecure, expect to be attacked. If you don't keep a watch, there is a good chance this is a "You are all dead.", TPK as enemies with even decent stealth will probably be able to coup de grace several or all party members before anyone's alert enough to do anything about it. Even with a watch, things can go bad really fast because one PC can be incapacitated fairly quickly.</p><p></p><p>Also keep in mind what staying in an area for 8 hours means. It means urine and feces from everyone in the party (and their animals). Nature's call isn't usually worth worrying about, but if the PC's unreasonably ignore things have a plan for dealing with natures call or everyone will deal with unsanitary conditions. (In my typical dungeons, there are often areas designed by the original inhabitants to deal with these issues. The PC's are off course free to make use of any barracks, wells, garderobes, and so forth that remain in the dungeon in whatever degree of serviceability they are found.)</p><p></p><p>I also demand Endurance checks of varying difficulty to sleep successfully in uncomfortable conditions. If you try bedding down in an closet with a stone floor, in armor, with no sleeping gear, do not expect to rest successfully. Things will be worse if you are wet, hot, cold, or infested with parasites. Resting in poor camping spots with no real ability to rest is a good recipe for having Fatigue conditions inflicted on you.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7629392, member: 4937"] If you rest somewhere unsecure, expect to be attacked. If you don't keep a watch, there is a good chance this is a "You are all dead.", TPK as enemies with even decent stealth will probably be able to coup de grace several or all party members before anyone's alert enough to do anything about it. Even with a watch, things can go bad really fast because one PC can be incapacitated fairly quickly. Also keep in mind what staying in an area for 8 hours means. It means urine and feces from everyone in the party (and their animals). Nature's call isn't usually worth worrying about, but if the PC's unreasonably ignore things have a plan for dealing with natures call or everyone will deal with unsanitary conditions. (In my typical dungeons, there are often areas designed by the original inhabitants to deal with these issues. The PC's are off course free to make use of any barracks, wells, garderobes, and so forth that remain in the dungeon in whatever degree of serviceability they are found.) I also demand Endurance checks of varying difficulty to sleep successfully in uncomfortable conditions. If you try bedding down in an closet with a stone floor, in armor, with no sleeping gear, do not expect to rest successfully. Things will be worse if you are wet, hot, cold, or infested with parasites. Resting in poor camping spots with no real ability to rest is a good recipe for having Fatigue conditions inflicted on you. [/QUOTE]
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