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Camping outside the BBEG's door: yea or nay?
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<blockquote data-quote="iserith" data-source="post: 7629404" data-attributes="member: 97077"><p>Time is an important resource in my adventures. It's yours to waste, but much like wasting hit points or spells, there may be consequences. In many cases, the longer you give the villain to prepare or complete his or her goals, the harder things get. To some extent, that may be desirable from the player's perspective as it potentially means more XP, but that must be weighed against the likelihood of success.</p><p></p><p>As for resting in unsafe places, that will not go unanswered. But again, maybe the players <em>want</em> a nighttime ambush to burn off the last of their remaining resources before gaining the benefits of a long rest so as to maximize their XP gain on that adventuring day. If they don't want this, they can take steps to mitigate or eliminate the chances of it occurring by withdrawing (which may or may not have consequences with the passage of time as noted above).</p></blockquote><p></p>
[QUOTE="iserith, post: 7629404, member: 97077"] Time is an important resource in my adventures. It's yours to waste, but much like wasting hit points or spells, there may be consequences. In many cases, the longer you give the villain to prepare or complete his or her goals, the harder things get. To some extent, that may be desirable from the player's perspective as it potentially means more XP, but that must be weighed against the likelihood of success. As for resting in unsafe places, that will not go unanswered. But again, maybe the players [I]want[/I] a nighttime ambush to burn off the last of their remaining resources before gaining the benefits of a long rest so as to maximize their XP gain on that adventuring day. If they don't want this, they can take steps to mitigate or eliminate the chances of it occurring by withdrawing (which may or may not have consequences with the passage of time as noted above). [/QUOTE]
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Camping outside the BBEG's door: yea or nay?
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