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Can 4e Handle Different Genres of Fantasy?
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<blockquote data-quote="Fallen Seraph" data-source="post: 4720629" data-attributes="member: 57894"><p>I don't really see it as simply placing them whole-sale into the setting or creating kitchen-sink settings (I view this as more you place everything in but without any reason). I think if given reasons, plot hooks, etc. it works well.</p><p></p><p>Have the book go, "here you want such and such in the world. This is how it could be handled". Like how there was a section in the FRPG where it discusses what each race would react like in this world.</p><p></p><p>So you could still have your Arcane casters being hated and social outcasts. Since it has said this is what they are like in this setting. Or give a new definition to Half-Orcs, etc.</p><p></p><p>Essentially I don't believe it is good to place wholesale something into a setting. I like niche stuff as well, most of my settings are such. But I allow almost everything through refluffing and redescribing things. I believe this could be a very good manner in which to keep the setting core but give a wide-swatch of options.</p><p></p><p>But again though, simply having a little paragraph going, "hey this is how they can included" does that really take that much away from the setting and how one wishes to run it. The core of the setting is whatever new mechanics are there, the descriptions of the world, the plot hooks, etc. It is at least to me the purpose of a setting to be a way of generating ideas and concepts to be able to forge my own version of that setting.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4720629, member: 57894"] I don't really see it as simply placing them whole-sale into the setting or creating kitchen-sink settings (I view this as more you place everything in but without any reason). I think if given reasons, plot hooks, etc. it works well. Have the book go, "here you want such and such in the world. This is how it could be handled". Like how there was a section in the FRPG where it discusses what each race would react like in this world. So you could still have your Arcane casters being hated and social outcasts. Since it has said this is what they are like in this setting. Or give a new definition to Half-Orcs, etc. Essentially I don't believe it is good to place wholesale something into a setting. I like niche stuff as well, most of my settings are such. But I allow almost everything through refluffing and redescribing things. I believe this could be a very good manner in which to keep the setting core but give a wide-swatch of options. But again though, simply having a little paragraph going, "hey this is how they can included" does that really take that much away from the setting and how one wishes to run it. The core of the setting is whatever new mechanics are there, the descriptions of the world, the plot hooks, etc. It is at least to me the purpose of a setting to be a way of generating ideas and concepts to be able to forge my own version of that setting. [/QUOTE]
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