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Can 5e Be Mythic?
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<blockquote data-quote="Uni-the-Unicorn!" data-source="post: 8375013" data-attributes="member: 6909860"><p>That was a bit of a rambling reply. Not sure what your asking. My point is the tools and path to make something “myhtic” in 5e already exist. Theros as 2 mechanics: </p><p></p><p>1. Supernatural gifts: everyone gets one at level 1. Similar to the ones in the DMG, but tailored to Theros. They also say you can take a feat instead of a supernatural gift (so the gifts should be approx. equal to a feat)</p><p></p><p>2. Piety. You get benefits based on your relationship (piety) with your god. You get more benefits as your score goes up. You get different benefits depending on the god you champion. I believe there are 3-4 levels of piety, I don’t remember precisely.</p><p></p><p>i mentioned epic boons because they are a great way to make a game even more epic. Just give them at lower levels, every 30,000 per the DMG or whenever you see fit. The only change from RAW would be to not wait until level 20.</p></blockquote><p></p>
[QUOTE="Uni-the-Unicorn!, post: 8375013, member: 6909860"] That was a bit of a rambling reply. Not sure what your asking. My point is the tools and path to make something “myhtic” in 5e already exist. Theros as 2 mechanics: 1. Supernatural gifts: everyone gets one at level 1. Similar to the ones in the DMG, but tailored to Theros. They also say you can take a feat instead of a supernatural gift (so the gifts should be approx. equal to a feat) 2. Piety. You get benefits based on your relationship (piety) with your god. You get more benefits as your score goes up. You get different benefits depending on the god you champion. I believe there are 3-4 levels of piety, I don’t remember precisely. i mentioned epic boons because they are a great way to make a game even more epic. Just give them at lower levels, every 30,000 per the DMG or whenever you see fit. The only change from RAW would be to not wait until level 20. [/QUOTE]
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Can 5e Be Mythic?
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