Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can a ‘normally’ wood hafted weapon be made with a metal haft?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 3110418" data-attributes="member: 3146"><p>I would allow some weapons--battle axes, handaxes, etc--to be made with steel hafts. I would not allow polearms to be made with metal hafts. That said, to the degree that sundering is a problem, I think there are other solutions:</p><p></p><p>1. The magic is in the weapon's head. The pole is just that, a wooden pole. Sundering the haft is relatively easy, but has no effect upon the weapon's enhancement. Put a new haft on it and it's ready to go.</p><p></p><p>2. Harder woods. Bronzewood, ironwood, etc come to mind. Darkwood doesn't do anything for hardness, but the ironwood spell and IIRC bronzewood do have more hardness and hit points. At the cost of a magic weapon, it would be relatively trivial to make them all out of exotic woods or have them ensorcerelled by druids. It's a bit like fullplate. There's no point in non-masterwork fullplate. You're already spending 1,500gp; why not spend 1,650gp and be able to enchant it later. Another similar case is magical heavy armor other than fullplate. Sure, you could make some, but if fullplate is available to you, there's no point in doing so: the fullplate--magic or non-magic is cheaper and offers better protection (except in the corner case of +1 banded mail which is slightly cheaper than non-magical fullplate and offers better protection than half-plate to any character with a dex bonus)). </p><p></p><p>3. Metal lugs. Historically, a lot of polearms would have long thick metal lugs attaching the head to the shaft precisely to prevent sundering. You could allow these to grant a bonus to hardness and hit points or even simply grant the hardness of a metal weapon.</p><p></p><p>4. Mithral hafts--I hadn't thought of that, but it makes some sense.</p><p></p><p>Personally, I like 1 and 2 and would give serious thought to 3 and 4, but I wouldn't allow steel-hafted glaives in my game.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 3110418, member: 3146"] I would allow some weapons--battle axes, handaxes, etc--to be made with steel hafts. I would not allow polearms to be made with metal hafts. That said, to the degree that sundering is a problem, I think there are other solutions: 1. The magic is in the weapon's head. The pole is just that, a wooden pole. Sundering the haft is relatively easy, but has no effect upon the weapon's enhancement. Put a new haft on it and it's ready to go. 2. Harder woods. Bronzewood, ironwood, etc come to mind. Darkwood doesn't do anything for hardness, but the ironwood spell and IIRC bronzewood do have more hardness and hit points. At the cost of a magic weapon, it would be relatively trivial to make them all out of exotic woods or have them ensorcerelled by druids. It's a bit like fullplate. There's no point in non-masterwork fullplate. You're already spending 1,500gp; why not spend 1,650gp and be able to enchant it later. Another similar case is magical heavy armor other than fullplate. Sure, you could make some, but if fullplate is available to you, there's no point in doing so: the fullplate--magic or non-magic is cheaper and offers better protection (except in the corner case of +1 banded mail which is slightly cheaper than non-magical fullplate and offers better protection than half-plate to any character with a dex bonus)). 3. Metal lugs. Historically, a lot of polearms would have long thick metal lugs attaching the head to the shaft precisely to prevent sundering. You could allow these to grant a bonus to hardness and hit points or even simply grant the hardness of a metal weapon. 4. Mithral hafts--I hadn't thought of that, but it makes some sense. Personally, I like 1 and 2 and would give serious thought to 3 and 4, but I wouldn't allow steel-hafted glaives in my game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can a ‘normally’ wood hafted weapon be made with a metal haft?
Top