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Can a caster tell if someone saved or not against their spell?
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<blockquote data-quote="prabe" data-source="post: 8231465" data-attributes="member: 7016699"><p>I think one of the more entertaining stretches was when a party I was GMing cast Charm Person on someone (who saved), then tried to interrogate him. I think the possibility of failure in out-of-combat spellcasting is good game design, and I think keeping some information hidden can be fun for everyone.</p><p></p><p>In combats, I put marker-rings on the battlemat, around things that have effects on them; the players (and therefore the PCs) always know which opponents are stunned or charmed or slowed or whatever. Makes it easier for everyone.</p><p></p><p>I don't think these are mutually exclusive positions. I don't even think they're inconsistent. I think context matters, in both instances.</p></blockquote><p></p>
[QUOTE="prabe, post: 8231465, member: 7016699"] I think one of the more entertaining stretches was when a party I was GMing cast Charm Person on someone (who saved), then tried to interrogate him. I think the possibility of failure in out-of-combat spellcasting is good game design, and I think keeping some information hidden can be fun for everyone. In combats, I put marker-rings on the battlemat, around things that have effects on them; the players (and therefore the PCs) always know which opponents are stunned or charmed or slowed or whatever. Makes it easier for everyone. I don't think these are mutually exclusive positions. I don't even think they're inconsistent. I think context matters, in both instances. [/QUOTE]
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Can a caster tell if someone saved or not against their spell?
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