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Can a character become hidden without using the hide action?
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<blockquote data-quote="pming" data-source="post: 7318665" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>You were doing so well, then...</p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Hmmm. Ok. Look at it this way. Pretend that the "Hidden" rules and things that pertain to it <em>do not exist at all</em>. Pretend that they wrote 5e, printed and shipped it. And nowhere in it does it have any "Hide" or "Hidden" game mechanics. Period. As in, it's never mentioned as a "thing" that can be 'done' (like "Attack", "Move", etc).</p><p></p><p>Now how would you handle it? With the Harry/Ron example, what would you do? What would you rule, as a DM? Me? I'd probably have Ron make a Stealth or maybe a combined Dex/Wis check or something. Harry? I'd probably give Snape a Perception check vs some DC...probably something really high, like 25. Why so high? Because "Invisibility" is <em>magic</em>. If it was just as easy to sneak/hide/avoid detection by normal means, nobody would have developed 'invisibility'. So, having an Invisibility Cloak <em>should</em> be an amazing thing.</p><p></p><p>I did know one player who was pretty much liked the unlimited choices thing of RPG's. But when it came to performing those choices, he wanted rules. He wanted to know that in Situation A, his character has a 64% chance and in Situation B, his character has a 63% chance. That 1%, to him, "made a difference". Of course, is "ultimate fantasy RPG" was Rolemaster, so that tells you something. The point is that, yes, there are some people out there who play RPG's, and who's idea of fun is using the system to dictate the narrative (and do so by fiddling with all sorts of numbers, skill combo's, etc). However, 5e, in it's most basic/core form, is <em>not</em> one of those 'detailed' games. </p><p></p><p>Good luck with your game, at any rate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7318665, member: 45197"] Hiya! You were doing so well, then... ;) Hmmm. Ok. Look at it this way. Pretend that the "Hidden" rules and things that pertain to it [I]do not exist at all[/I]. Pretend that they wrote 5e, printed and shipped it. And nowhere in it does it have any "Hide" or "Hidden" game mechanics. Period. As in, it's never mentioned as a "thing" that can be 'done' (like "Attack", "Move", etc). Now how would you handle it? With the Harry/Ron example, what would you do? What would you rule, as a DM? Me? I'd probably have Ron make a Stealth or maybe a combined Dex/Wis check or something. Harry? I'd probably give Snape a Perception check vs some DC...probably something really high, like 25. Why so high? Because "Invisibility" is [I]magic[/I]. If it was just as easy to sneak/hide/avoid detection by normal means, nobody would have developed 'invisibility'. So, having an Invisibility Cloak [I]should[/I] be an amazing thing. I did know one player who was pretty much liked the unlimited choices thing of RPG's. But when it came to performing those choices, he wanted rules. He wanted to know that in Situation A, his character has a 64% chance and in Situation B, his character has a 63% chance. That 1%, to him, "made a difference". Of course, is "ultimate fantasy RPG" was Rolemaster, so that tells you something. The point is that, yes, there are some people out there who play RPG's, and who's idea of fun is using the system to dictate the narrative (and do so by fiddling with all sorts of numbers, skill combo's, etc). However, 5e, in it's most basic/core form, is [I]not[/I] one of those 'detailed' games. Good luck with your game, at any rate! :) ^_^ Paul L. Ming [/QUOTE]
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Can a character become hidden without using the hide action?
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