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Can a dozen orcs challenge a 17th level party?
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<blockquote data-quote="daBooj" data-source="post: 2612304" data-attributes="member: 34041"><p>Coyote is 6/6ths right. Don't try to challenge them so much. But make it fun.</p><p></p><p>let the orcs be setting up an ambush. </p><p></p><p>let the players spot it. </p><p></p><p>give them something like, "You're pretty darned sure that was an orc you saw darting behind the tree. In fact, you heard his friend hiss, 'GET DOWN! THEY'LL SEE YOU!!!,' quite clearly. Each of you can't help but notice the smiles spreading across one another's faces. There are 12 orcs getting ready to ambush you, here they are on the map. They seem oblivious to your having seen them. This should be fun, make your time!"</p><p></p><p>Now the players know what is going on, and they know that this encounter would have hurt if they were 3rd level or something. But now they get to play with some live meat. </p><p></p><p>If your players are a fun loving bunch they should let this encounter last as long as possible and should have as much fun with it as they can. Your job done, the consitancy of the world is upheld, the players get what they wanted, evil has been squelched. </p><p></p><p>(but do your good players shift towards evil for playing with their game? Prey tell! I've never been good at divining what was evil and what was fun. The two seem the same half the time.)</p></blockquote><p></p>
[QUOTE="daBooj, post: 2612304, member: 34041"] Coyote is 6/6ths right. Don't try to challenge them so much. But make it fun. let the orcs be setting up an ambush. let the players spot it. give them something like, "You're pretty darned sure that was an orc you saw darting behind the tree. In fact, you heard his friend hiss, 'GET DOWN! THEY'LL SEE YOU!!!,' quite clearly. Each of you can't help but notice the smiles spreading across one another's faces. There are 12 orcs getting ready to ambush you, here they are on the map. They seem oblivious to your having seen them. This should be fun, make your time!" Now the players know what is going on, and they know that this encounter would have hurt if they were 3rd level or something. But now they get to play with some live meat. If your players are a fun loving bunch they should let this encounter last as long as possible and should have as much fun with it as they can. Your job done, the consitancy of the world is upheld, the players get what they wanted, evil has been squelched. (but do your good players shift towards evil for playing with their game? Prey tell! I've never been good at divining what was evil and what was fun. The two seem the same half the time.) [/QUOTE]
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Can a dozen orcs challenge a 17th level party?
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