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General Tabletop Discussion
*Dungeons & Dragons
Can a fireball melt ice?
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<blockquote data-quote="Umbran" data-source="post: 6882050" data-attributes="member: 177"><p>You know there's already a bunch of issues with this, right? Like, why hasn't this pendant melted from being in close proximity to a warm body? Because a mostly water-based creature walking around with a body temperature freezing or below makes less sense than not melting a pendant, so "Frost giant" or not, it's warm-blooded.</p><p></p><p>Or, it isn't warm blooded, but we accept hat there's stuff in play with the world that doesn't match our expectations based on real-world precedents, and that means the fireball won't behave like normal fire all the time either. </p><p></p><p>Let's be practical for a moment - the whole issue has <em>nothing to do with whether fire would damage particular objects</em>. The problem is that a third-level spell should not cause double-jeopardy: causing hit point damage *and* destroying valuable, functional items. The spell is intended to wear down only one resource: hit points, and to have it do more would make it notably more powerful than intended.</p><p></p><p>The question is far less, "Can a fireball melt ice?" and far more, "Should the fireball spell be allowed to destroy items an enemy is using?"</p></blockquote><p></p>
[QUOTE="Umbran, post: 6882050, member: 177"] You know there's already a bunch of issues with this, right? Like, why hasn't this pendant melted from being in close proximity to a warm body? Because a mostly water-based creature walking around with a body temperature freezing or below makes less sense than not melting a pendant, so "Frost giant" or not, it's warm-blooded. Or, it isn't warm blooded, but we accept hat there's stuff in play with the world that doesn't match our expectations based on real-world precedents, and that means the fireball won't behave like normal fire all the time either. Let's be practical for a moment - the whole issue has [i]nothing to do with whether fire would damage particular objects[/i]. The problem is that a third-level spell should not cause double-jeopardy: causing hit point damage *and* destroying valuable, functional items. The spell is intended to wear down only one resource: hit points, and to have it do more would make it notably more powerful than intended. The question is far less, "Can a fireball melt ice?" and far more, "Should the fireball spell be allowed to destroy items an enemy is using?" [/QUOTE]
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Can a fireball melt ice?
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