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Can a once a month game work?
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<blockquote data-quote="Jupp" data-source="post: 4354580" data-attributes="member: 20804"><p>Yep, we play once a month since 15 years</p><p></p><p></p><p></p><p>It works perfectly for us. And we do not do anything special when it comes to campaigns and plots. All we do is to assign a player each session to write a diary for the others so we are all up to date when the next session starts. </p><p></p><p>We've ran campaigns that did span 4+ years with a game session each month (i.e. the desert of desolation campaign) and we never had problems with loosing track or with players loosing interest. In fact more or less all players are in the group since day one.</p><p></p><p>A typical game session on a Friday evening starts at 1900 and goes until 1 or 2 AM. If we play on a Saturday we usually start at 1400 and will play at least until midnight, but ususally it get 0200 or later.</p><p></p><p>As an advice: Keep notes for yourself so you still remember the smaller details for the next game session. And assign one player to write down a small diary for the rest of the group. And make it clear that those notes are going to be the only hint the group will have once the next session starts. Then they will automatically start to write down the more important things so they remember it at a later date. And if not, then they will do after the first time the DM says: "Sorry, if your characters do not remember this then I cannot help you here. You have to find another way to get the information then". Well you can still give them a chance for a WIS check, but you really have to teach them to make notes.</p></blockquote><p></p>
[QUOTE="Jupp, post: 4354580, member: 20804"] Yep, we play once a month since 15 years It works perfectly for us. And we do not do anything special when it comes to campaigns and plots. All we do is to assign a player each session to write a diary for the others so we are all up to date when the next session starts. We've ran campaigns that did span 4+ years with a game session each month (i.e. the desert of desolation campaign) and we never had problems with loosing track or with players loosing interest. In fact more or less all players are in the group since day one. A typical game session on a Friday evening starts at 1900 and goes until 1 or 2 AM. If we play on a Saturday we usually start at 1400 and will play at least until midnight, but ususally it get 0200 or later. As an advice: Keep notes for yourself so you still remember the smaller details for the next game session. And assign one player to write down a small diary for the rest of the group. And make it clear that those notes are going to be the only hint the group will have once the next session starts. Then they will automatically start to write down the more important things so they remember it at a later date. And if not, then they will do after the first time the DM says: "Sorry, if your characters do not remember this then I cannot help you here. You have to find another way to get the information then". Well you can still give them a chance for a WIS check, but you really have to teach them to make notes. [/QUOTE]
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