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Can a PC perform a miracle with a stat/skill check?
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<blockquote data-quote="Sadras" data-source="post: 6517201" data-attributes="member: 6688277"><p>Thanks @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6696971" target="_blank">Manbearcat</a></u></strong></em>, no pressure or worries about the timeframe of your replies. </p><p></p><p>If I'm understanding you clearly from your post, when you speak of adding tension/drama it is mostly because of the the subjective use of the skill DC. </p><p></p><p></p><p></p><p>In 5e, the higher one's level, the easier the easy/medium/hard tasks become to the point where the DM allows one to auto-succeed in tasks which lack 'dramatic pressure' so to speak (mechanically chance of failure is low). So 5e similar to 4e one enters the paragon/epic tier where simple tasks are immediately ignored and only when tasks appropriate to one's power level can challenge one does one generally roll to ensure success, so there is always that 'dramatic pressure' and in that way higher DCs are set which are line with the in-game fiction which as you say in more cases than not, IMO, are objectively set. </p><p></p><p>So whether one uses a scaling system like in 4e or 5e's bounded accuracy, the DM always makes one roll in times of uncertainty or when failure is a real possibility as you say so as to ensure dramatic pressure exists through the mechanics.</p><p></p><p>I will add this however, over the course of 4e's lifespan either through published material as well as the general 4e community the mechanics behind the skill challenge became more sophisticated/mature which I find a shame was not directly included within the 5e core books. The system would have certainly been richer with an optional inclusion of the complexity skill challenge mechanics, IMO.</p><p></p><p>However, I do not agree with you that 'dramatic tension' is lessened because one uses the 5e mechanic instead of the 4e. There is no basis for that - to reiterate, as one rises in levels the challengers one faces are greater, stakes increase due to the in-game fiction and so the DCs for those remarkable tasks.</p><p></p><p>Example: the Jesters skill challenge of summoning Charon would not be performed by lower level PCs, the DCs in a skill challenge for such a task would always be at least 25+ therefore ensuring mechanics aid in the dramatic pressure.</p></blockquote><p></p>
[QUOTE="Sadras, post: 6517201, member: 6688277"] Thanks @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6696971"]Manbearcat[/URL][/U][/B][/I], no pressure or worries about the timeframe of your replies. If I'm understanding you clearly from your post, when you speak of adding tension/drama it is mostly because of the the subjective use of the skill DC. In 5e, the higher one's level, the easier the easy/medium/hard tasks become to the point where the DM allows one to auto-succeed in tasks which lack 'dramatic pressure' so to speak (mechanically chance of failure is low). So 5e similar to 4e one enters the paragon/epic tier where simple tasks are immediately ignored and only when tasks appropriate to one's power level can challenge one does one generally roll to ensure success, so there is always that 'dramatic pressure' and in that way higher DCs are set which are line with the in-game fiction which as you say in more cases than not, IMO, are objectively set. So whether one uses a scaling system like in 4e or 5e's bounded accuracy, the DM always makes one roll in times of uncertainty or when failure is a real possibility as you say so as to ensure dramatic pressure exists through the mechanics. I will add this however, over the course of 4e's lifespan either through published material as well as the general 4e community the mechanics behind the skill challenge became more sophisticated/mature which I find a shame was not directly included within the 5e core books. The system would have certainly been richer with an optional inclusion of the complexity skill challenge mechanics, IMO. However, I do not agree with you that 'dramatic tension' is lessened because one uses the 5e mechanic instead of the 4e. There is no basis for that - to reiterate, as one rises in levels the challengers one faces are greater, stakes increase due to the in-game fiction and so the DCs for those remarkable tasks. Example: the Jesters skill challenge of summoning Charon would not be performed by lower level PCs, the DCs in a skill challenge for such a task would always be at least 25+ therefore ensuring mechanics aid in the dramatic pressure. [/QUOTE]
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Can a PC perform a miracle with a stat/skill check?
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