Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Can a PC perform a miracle with a stat/skill check?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6531514" data-attributes="member: 2067"><p>It's not completely random an arbitrary, it's based on local and personal and highly variable conditions. If some other system lets the group have more fun for XYZ reason, they should play it! The thing that I'm pointing out is that the Goals of Play section isn't just some baldly obvious milquetoast statement of "well, duh," but it actually serves to align play agendas in that it presents group enjoyment and storytelling as primary. Thus, it's not about individual agendas (I think detailed minis combat is the bees knees), but about shared enjoyment (does everyone enjoyed detailed minis combat, or are there some people in the group that lose all interest when the battlemats come out? do the other parts engage them enough despite this?) in a way that even pros can forget about. </p><p></p><p>Whatever system serves the group's needs, that's the best system to play with for that group, and if what you want is...detailed world simulation, for instance, D&D won't give you that. </p><p></p><p></p><p></p><p>Nah, it's not precious to have everyone doing something everyone is enjoying. </p><p></p><p>It IS precious to insist that you only enjoy one very narrow band of experience and are unable to tolerate anything that breaks from that band. Like, if you insist that the only films you can ever possibly enjoy are wartime Fred Astaire musicals, and you refuse to watch anything else because you know it'll just be a waste of your time and you won't like it....you're being very precious about your film choices. If the goal of going to see a movie with your friends is to have a good time, you will cause the group to fail that goal except within a really narrow band of "movie." You might blame the movies for not being as good, but really, you're being very sensitive about your movie choices, and you're unwilling to move outside of your comfort zone. </p><p></p><p>In RPG-land, if your chosen RPG experience MUST include, I dunno, HP-as-meat, and you are completely unable to tolerate any play experiences outside of that to the extent that you refuse to play any game that has HP-as-morale and you cannot abide 5e because it has HP-as-sort-of-morale-mostly, then you are being very precious about your RPG choices, not because you have a strong preference, but because you're intolerant of anything outside of your strong preference. </p><p></p><p>The "preciousness" isn't about wanting a particular experience, it's about being unable to tolerate anything <em>other</em> than that particular experience.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6531514, member: 2067"] It's not completely random an arbitrary, it's based on local and personal and highly variable conditions. If some other system lets the group have more fun for XYZ reason, they should play it! The thing that I'm pointing out is that the Goals of Play section isn't just some baldly obvious milquetoast statement of "well, duh," but it actually serves to align play agendas in that it presents group enjoyment and storytelling as primary. Thus, it's not about individual agendas (I think detailed minis combat is the bees knees), but about shared enjoyment (does everyone enjoyed detailed minis combat, or are there some people in the group that lose all interest when the battlemats come out? do the other parts engage them enough despite this?) in a way that even pros can forget about. Whatever system serves the group's needs, that's the best system to play with for that group, and if what you want is...detailed world simulation, for instance, D&D won't give you that. Nah, it's not precious to have everyone doing something everyone is enjoying. It IS precious to insist that you only enjoy one very narrow band of experience and are unable to tolerate anything that breaks from that band. Like, if you insist that the only films you can ever possibly enjoy are wartime Fred Astaire musicals, and you refuse to watch anything else because you know it'll just be a waste of your time and you won't like it....you're being very precious about your film choices. If the goal of going to see a movie with your friends is to have a good time, you will cause the group to fail that goal except within a really narrow band of "movie." You might blame the movies for not being as good, but really, you're being very sensitive about your movie choices, and you're unwilling to move outside of your comfort zone. In RPG-land, if your chosen RPG experience MUST include, I dunno, HP-as-meat, and you are completely unable to tolerate any play experiences outside of that to the extent that you refuse to play any game that has HP-as-morale and you cannot abide 5e because it has HP-as-sort-of-morale-mostly, then you are being very precious about your RPG choices, not because you have a strong preference, but because you're intolerant of anything outside of your strong preference. The "preciousness" isn't about wanting a particular experience, it's about being unable to tolerate anything [I]other[/I] than that particular experience. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Can a PC perform a miracle with a stat/skill check?
Top