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General Tabletop Discussion
*Dungeons & Dragons
Can a Player gain an advantage from a Passive Skill that required no effort or cost?
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<blockquote data-quote="Charlaquin" data-source="post: 7297723" data-attributes="member: 6779196"><p>The “or until you use this feature again” clause does limit it to only working on one creature at a time.</p><p></p><p>The feature in question looks pretty fair to me, personally. It’s just a Help Action limited to a specific Skill it can apply to and given a longer duration. I would cut the duration down to one minute, and probably have it require concentration. Either that or make it apply to <em>the next</em> Dexterity (Stealth) check the creature makes in that hour, after which the effect ends.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7297723, member: 6779196"] The “or until you use this feature again” clause does limit it to only working on one creature at a time. The feature in question looks pretty fair to me, personally. It’s just a Help Action limited to a specific Skill it can apply to and given a longer duration. I would cut the duration down to one minute, and probably have it require concentration. Either that or make it apply to [I]the next[/I] Dexterity (Stealth) check the creature makes in that hour, after which the effect ends. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Can a Player gain an advantage from a Passive Skill that required no effort or cost?
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