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Can a swarm be grabbed?
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<blockquote data-quote="Primitive Screwhead" data-source="post: 5305738" data-attributes="member: 20805"><p><img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p> Been there, done that. You just don't know Mike.</p><p>He really enjoys the mechanical aspect of the game, the challenge of building characters, and the stacking of various elements. He does not enjoy being descriptive and doesn't think a piddly +1 or +2 is worth the effort when his character only needs a 3 or better in the first place.</p><p> He has fun playing this way. He enjoys it.</p><p> </p><p> Should I force him to play in a style that is less fun for him when the impact of his style on the rest of the group is neglible?</p><p> I don't think so. </p><p></p><p> P1nback, my personal experience with DMs that require description has had some poor examples in which the game turned into a 'guess the strategy to win', with the DM being inconsistant with the effects of the PC powers based on descriptions. As such, I prefer a system like 4e that ensures the player that the power will accomplish what the player thought it would, regardless of the DM.</p><p> As both player and DM, that makes it more important to flavor those mechanics in an entertaining and descriptive fashion in order for some gamers to enjoy it... but not all gamers are the same.</p><p></p><p>As you said you are no longer posting here, speaking for myself at least.. this would be a good place to say we agree to disagree in some aspects of this.</p><p>Thanks for the dialog, see you in the next thread!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 5305738, member: 20805"] :erm: Been there, done that. You just don't know Mike. He really enjoys the mechanical aspect of the game, the challenge of building characters, and the stacking of various elements. He does not enjoy being descriptive and doesn't think a piddly +1 or +2 is worth the effort when his character only needs a 3 or better in the first place. He has fun playing this way. He enjoys it. Should I force him to play in a style that is less fun for him when the impact of his style on the rest of the group is neglible? I don't think so. P1nback, my personal experience with DMs that require description has had some poor examples in which the game turned into a 'guess the strategy to win', with the DM being inconsistant with the effects of the PC powers based on descriptions. As such, I prefer a system like 4e that ensures the player that the power will accomplish what the player thought it would, regardless of the DM. As both player and DM, that makes it more important to flavor those mechanics in an entertaining and descriptive fashion in order for some gamers to enjoy it... but not all gamers are the same. As you said you are no longer posting here, speaking for myself at least.. this would be a good place to say we agree to disagree in some aspects of this. Thanks for the dialog, see you in the next thread! [/QUOTE]
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Can a swarm be grabbed?
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