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Can a town exist in a dungeon(my players, stay out)?
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<blockquote data-quote="blackshirt5" data-source="post: 865772" data-attributes="member: 7871"><p>Fortresstown is pretty well-inhabited, and after you get to a certain rank within the Adventurer's Guild, you end up being told about it(one of the players was offered membership in the Adventurer's Guild, but he turned it down, so they're flying blind, they've got no clue the town is there).</p><p></p><p>There are probably a few hundred inhabitants of Fortresstown, almost all adventurers or ex-adventurers who have taken up permanent residency in this place(it really is quite cozy, especially for a dwarf). While not everybody gets along(come on, diverse groups of adventurers coming together from around the world, getting along perfectly? not likely), they all understand the need to maintain security and keep the town safe. Duels of honor have been broken off in the middle and forgotten due to sudden attacks by cthonians, ghouls, or other nasties.</p><p></p><p>The Dark Labyrinth, once you get past it into Fortresstown, is not something you really need to worry about, since its most dangerous inhabitants(the infamous Labyrinth Tanks, created long ago by Leeds the Many-Colored with a mixture of sorcery and steam) cannot get out of the Dark Labyrinth(they're too big). The inhabitants that can get out(minor undead such as wights, ghouls and ghasts, and wraiths) can be dealt with.</p><p></p><p>The level below, dubbed The Great Vault by Reona, one of the founders of Fortresstown, is not a problem, as long as you heed Reona's advice and STAY ON THE STAIRS!, as straying from the staircase that leads down to the next level will allow the inhabitants of that level to attack you(they cannot set foot upon the staircase however).</p><p></p><p>Level B6, known as the Complex, has been causing some problems, mostly because of the alien mindset of the inhabitants(it's a clockwork colony), and their hatred of magic items. Additionally, rumors of great treasure hidden within the protected Vaults of the 6th level have brought more adventurers(especially thieves and other roguish characters, who speak of something or someone on the level "calling" to them) onto the 6th level.</p><p></p><p>The 7th level is the lair of the dragon Naris. Not much is known about Naris, except that he'll allow safe passage by paying him tribute(namely, paying out a good portion of your treasure). He especially likes waiting for return trips to Fortresstown.</p><p></p><p>The 8th level is called Eron's City. It's another city under the dungeon, similar to Fortresstown, except that it's inhabitants are all undead. Though most hate the living with a burning passion, the ruler of the city, the vampire lord Eron the Relentless, is cordial enough to visitors who obey his rules(namely, drinking of his blood, and trading some of their own blood for safe passage).</p><p></p><p>Beyond Eron's City lays the Warrens of the Demons, and beyond those lay levels even further down. A few rumors speak of a god fallen to earth who lays below the castle, still worshipped by mad cultists, a great vertical hallway that was transported from another plane into the dungeon by one of Leeds' magical experiments, and another dragon, far older and more terrible than Naris, laying atop a mountain of treasure.</p><p></p><p>But yes, to answer your question, the town is defended zealously by all of it's residents.</p></blockquote><p></p>
[QUOTE="blackshirt5, post: 865772, member: 7871"] Fortresstown is pretty well-inhabited, and after you get to a certain rank within the Adventurer's Guild, you end up being told about it(one of the players was offered membership in the Adventurer's Guild, but he turned it down, so they're flying blind, they've got no clue the town is there). There are probably a few hundred inhabitants of Fortresstown, almost all adventurers or ex-adventurers who have taken up permanent residency in this place(it really is quite cozy, especially for a dwarf). While not everybody gets along(come on, diverse groups of adventurers coming together from around the world, getting along perfectly? not likely), they all understand the need to maintain security and keep the town safe. Duels of honor have been broken off in the middle and forgotten due to sudden attacks by cthonians, ghouls, or other nasties. The Dark Labyrinth, once you get past it into Fortresstown, is not something you really need to worry about, since its most dangerous inhabitants(the infamous Labyrinth Tanks, created long ago by Leeds the Many-Colored with a mixture of sorcery and steam) cannot get out of the Dark Labyrinth(they're too big). The inhabitants that can get out(minor undead such as wights, ghouls and ghasts, and wraiths) can be dealt with. The level below, dubbed The Great Vault by Reona, one of the founders of Fortresstown, is not a problem, as long as you heed Reona's advice and STAY ON THE STAIRS!, as straying from the staircase that leads down to the next level will allow the inhabitants of that level to attack you(they cannot set foot upon the staircase however). Level B6, known as the Complex, has been causing some problems, mostly because of the alien mindset of the inhabitants(it's a clockwork colony), and their hatred of magic items. Additionally, rumors of great treasure hidden within the protected Vaults of the 6th level have brought more adventurers(especially thieves and other roguish characters, who speak of something or someone on the level "calling" to them) onto the 6th level. The 7th level is the lair of the dragon Naris. Not much is known about Naris, except that he'll allow safe passage by paying him tribute(namely, paying out a good portion of your treasure). He especially likes waiting for return trips to Fortresstown. The 8th level is called Eron's City. It's another city under the dungeon, similar to Fortresstown, except that it's inhabitants are all undead. Though most hate the living with a burning passion, the ruler of the city, the vampire lord Eron the Relentless, is cordial enough to visitors who obey his rules(namely, drinking of his blood, and trading some of their own blood for safe passage). Beyond Eron's City lays the Warrens of the Demons, and beyond those lay levels even further down. A few rumors speak of a god fallen to earth who lays below the castle, still worshipped by mad cultists, a great vertical hallway that was transported from another plane into the dungeon by one of Leeds' magical experiments, and another dragon, far older and more terrible than Naris, laying atop a mountain of treasure. But yes, to answer your question, the town is defended zealously by all of it's residents. [/QUOTE]
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