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Can a wand be used more than once per round?
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<blockquote data-quote="Lord Pendragon" data-source="post: 2698811" data-attributes="member: 707"><p>Firing a gun is so quick and simple that in-game I'd consider it a Free Action. Using a wand is a standard action. No images of guns are invoked, as far as I'm concerned.As well as you've supported yours.No, I implied nothing of the sort.So the wand-user is concentrating really hard for 1 second...and therefore can't do anything else requiring thought for the other 5 seconds? So he's used up his "mental energy" for the round? I prefer a far simpler explanation. He has to concentrate <em>on using the wand</em> for long enough to require a standard action. That's why he can't do anything else. He's spent most of his time using the wand. It seems rather contrived, IMO, to suggest that he may only require 1 second to use the wand, but is somehow "mentally impaired" for the rest of the round, because of doing so.You're right, I did add a word that you did not use, albeit unintentionally, in truth. When I think of the differences between firing a gun and a crossbow, my mind immediately goes to the reloading issue. However, I still disagree, having fired them, that firing a crossbow is anything close to as simple as firing a gun.This is possibly correct, if you compare the right sort of crossbow to the right sort of gun. i.e. a hand crossbow to a pistol, standard crossbow to rifle. I think we're getting a bit far afield here, though. Regardless of out positions on crossbows, I don't think that argument has any bearing on wands.I certainly did not. I really do wonder where you're getting this.Fair enough, I disagree. I think it's perfectly reasonable to determine that a standard action takes longer than a move action. Further, I think it's absolutely reasonable to determine that if something takes a standard action, it requires a standard action's worth of time, not "1 second, but with mental exhaustion that prevents other complex actions."No, they <em>aren't</em>. The throwing of the ball equates to the passing of the wand between wizards. It takes <em>time</em> to use the wand, a standard action's worth of time, which is more, as far as I'm concerned, than 1 second.Because the interpretation you're putting forth is senseless. You're completely ignoring the time it takes to <em>use</em> the wand, and then stating that since there's enough time to move it from wizard to wizard, there's enough time for everything. You can't ignore the time it takes to actually <em>activate the wand</em>.Please read my posts. I'm not contradicting myself at all. You seem to equate the fact that I consider the wand-passing an "exploit" to mean I am claiming it's overpowered. Not all exploits are overpowered. This maneuver exploits a weakness in the system to create a scenario that destroys believability. For me, that's a reason to check it. I've been consistantly saying that I don't think it's overpowered, but do think it's foolish, from the very beginning, and again in the part of my post you quoted. *shrug*</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2698811, member: 707"] Firing a gun is so quick and simple that in-game I'd consider it a Free Action. Using a wand is a standard action. No images of guns are invoked, as far as I'm concerned.As well as you've supported yours.No, I implied nothing of the sort.So the wand-user is concentrating really hard for 1 second...and therefore can't do anything else requiring thought for the other 5 seconds? So he's used up his "mental energy" for the round? I prefer a far simpler explanation. He has to concentrate [i]on using the wand[/i] for long enough to require a standard action. That's why he can't do anything else. He's spent most of his time using the wand. It seems rather contrived, IMO, to suggest that he may only require 1 second to use the wand, but is somehow "mentally impaired" for the rest of the round, because of doing so.You're right, I did add a word that you did not use, albeit unintentionally, in truth. When I think of the differences between firing a gun and a crossbow, my mind immediately goes to the reloading issue. However, I still disagree, having fired them, that firing a crossbow is anything close to as simple as firing a gun.This is possibly correct, if you compare the right sort of crossbow to the right sort of gun. i.e. a hand crossbow to a pistol, standard crossbow to rifle. I think we're getting a bit far afield here, though. Regardless of out positions on crossbows, I don't think that argument has any bearing on wands.I certainly did not. I really do wonder where you're getting this.Fair enough, I disagree. I think it's perfectly reasonable to determine that a standard action takes longer than a move action. Further, I think it's absolutely reasonable to determine that if something takes a standard action, it requires a standard action's worth of time, not "1 second, but with mental exhaustion that prevents other complex actions."No, they [i]aren't[/i]. The throwing of the ball equates to the passing of the wand between wizards. It takes [i]time[/i] to use the wand, a standard action's worth of time, which is more, as far as I'm concerned, than 1 second.Because the interpretation you're putting forth is senseless. You're completely ignoring the time it takes to [i]use[/i] the wand, and then stating that since there's enough time to move it from wizard to wizard, there's enough time for everything. You can't ignore the time it takes to actually [i]activate the wand[/i].Please read my posts. I'm not contradicting myself at all. You seem to equate the fact that I consider the wand-passing an "exploit" to mean I am claiming it's overpowered. Not all exploits are overpowered. This maneuver exploits a weakness in the system to create a scenario that destroys believability. For me, that's a reason to check it. I've been consistantly saying that I don't think it's overpowered, but do think it's foolish, from the very beginning, and again in the part of my post you quoted. *shrug* [/QUOTE]
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Can a wand be used more than once per round?
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