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General Tabletop Discussion
*Pathfinder & Starfinder
Can an AoO provoke an AoO?
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<blockquote data-quote="drnuncheon" data-source="post: 263559" data-attributes="member: 96"><p>See, here's where we differ. I see no difference between letting a person make two sword attacks at +6 and +1, and letting him make a sword attack at +6 and a crossbow attack at +1 (if that's what he chooses). After all, he could drop the sword and draw a dagger and throw it right-handed without achieving a penalty - why not let him get the extra use out of the Ambidexterity feat?</p><p></p><p>If he wants to make the other attack a his full BAB (- the 2-weapon penalties), then he's getting the benefit of the feat, and has to take the penalty, sure. But to me the benefit of 2wf is an <u>extra</u> attack <u>at your highest BAB</u> (minus penalties), not the ability to switch hands while making your normal attacks.</p><p></p><p>As for the usefulness of such a tactic - limited, sure, but sometimes handy. Like in the original example - the bow-weilding warrior who wants to be able to threaten an area and take AoOs. Or in the case of someone with two weapons with different properties - hit the zombies with the more damaging bastard sword, and the skeletons with the blunt mace.</p><p></p><p></p><p></p><p>According to the core rules, either or both can be ranged. I believe the Sage decided to alter this in one of his rulings to say that the 2WF feat is only intended for melee use - possibly to forestall 2wf + Rapid Shot combos?</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 263559, member: 96"] See, here's where we differ. I see no difference between letting a person make two sword attacks at +6 and +1, and letting him make a sword attack at +6 and a crossbow attack at +1 (if that's what he chooses). After all, he could drop the sword and draw a dagger and throw it right-handed without achieving a penalty - why not let him get the extra use out of the Ambidexterity feat? If he wants to make the other attack a his full BAB (- the 2-weapon penalties), then he's getting the benefit of the feat, and has to take the penalty, sure. But to me the benefit of 2wf is an [u]extra[/u] attack [u]at your highest BAB[/u] (minus penalties), not the ability to switch hands while making your normal attacks. As for the usefulness of such a tactic - limited, sure, but sometimes handy. Like in the original example - the bow-weilding warrior who wants to be able to threaten an area and take AoOs. Or in the case of someone with two weapons with different properties - hit the zombies with the more damaging bastard sword, and the skeletons with the blunt mace. According to the core rules, either or both can be ranged. I believe the Sage decided to alter this in one of his rulings to say that the 2WF feat is only intended for melee use - possibly to forestall 2wf + Rapid Shot combos? J [/QUOTE]
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Can an AoO provoke an AoO?
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