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General Tabletop Discussion
*Dungeons & Dragons
Can an elf rogue be a decent archer in (Basic) D&D 5th edition?
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<blockquote data-quote="Ruin Explorer" data-source="post: 6310337" data-attributes="member: 18"><p>I don't think anyone is denying 5E potentially suits the "grittier" game better, equally hopefully no-one is denying that 4E is perhaps the only modern edition of D&D that really handled high-level adventuring well (as opposed to "play" - RC D&D was probably the best at high-level play outside of adventuring, imo). It's certainly the only one I've seen where <em>all</em> the players were like "Woo, yeah, keep going! MOAR LEVELS!" much past 13 (the Wizard tended to keep saying that in previous editions, but the other players tended to be going "Let's start a fresh new campaign! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />"), except RC D&D.</p><p></p><p>Largely this is because 4E's math only breaks down a little at higher levels, and the gameplay stays basically similar, whereas in previous editions, party dynamics and the nature of encounters change vastly.</p><p></p><p>From a rules perspective, 5E looks to be closer to 4E than any other edition, here, in that all characters keep getting serious abilities as they level up past 10, and casters get more spells, but nowhere near as many more as they previously got.</p><p></p><p>So 5E has a shot at being decent for high-level play, a solid one, I'd say. I'll wait and see before declaring it awesome at it, but I think a lot of people are more pessimistic than me about that.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6310337, member: 18"] I don't think anyone is denying 5E potentially suits the "grittier" game better, equally hopefully no-one is denying that 4E is perhaps the only modern edition of D&D that really handled high-level adventuring well (as opposed to "play" - RC D&D was probably the best at high-level play outside of adventuring, imo). It's certainly the only one I've seen where [I]all[/I] the players were like "Woo, yeah, keep going! MOAR LEVELS!" much past 13 (the Wizard tended to keep saying that in previous editions, but the other players tended to be going "Let's start a fresh new campaign! :D"), except RC D&D. Largely this is because 4E's math only breaks down a little at higher levels, and the gameplay stays basically similar, whereas in previous editions, party dynamics and the nature of encounters change vastly. From a rules perspective, 5E looks to be closer to 4E than any other edition, here, in that all characters keep getting serious abilities as they level up past 10, and casters get more spells, but nowhere near as many more as they previously got. So 5E has a shot at being decent for high-level play, a solid one, I'd say. I'll wait and see before declaring it awesome at it, but I think a lot of people are more pessimistic than me about that. [/QUOTE]
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Can an elf rogue be a decent archer in (Basic) D&D 5th edition?
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