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Can anyone compare Realms Works and City of Brass for campaign management?
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<blockquote data-quote="Azgulor" data-source="post: 6671057" data-attributes="member: 14291"><p>Conversely, RealmWorks is one of the best RPG purchases that I've ever made. My campaigns have a level of detail that I've always desired, it's easy to enter data, and most importantly, it's easy to find data, use the application, and enter new data while running sessions.</p><p></p><p>I'm a OneNote fan as well, but that is just a raw feed. I use it for brain-storming and putting preliminary ideas down on paper. However, everything gets fleshed out in RealmWorks now. Plus, having the ability to use "Fog of World" to control what is revealed to players and more importantly, remember what has been revealed to players, is a HUGE improvement over prior methods of campaign management that I've used over the years.</p><p></p><p>Does RealmWorks have every feature that I want yet? No. But it is certainly an excellent value for me. I can't speak to City of Brass, however.</p><p></p><p>Also, while Hero Lab supports multiple systems and I love it, I wish their Savage World support would move faster than a glacier (Science Fiction Companion, Super-Power Companion 2e - I'm looking at you). RealmWorks has completely revolutionized my ability to run Sci-Fi, however. Getting a homemade Sci-Fi campaign off the ground was a snap and while it's not Mass Effect Codex-worthy yet, the progression is much, much faster than I've ever experienced.</p></blockquote><p></p>
[QUOTE="Azgulor, post: 6671057, member: 14291"] Conversely, RealmWorks is one of the best RPG purchases that I've ever made. My campaigns have a level of detail that I've always desired, it's easy to enter data, and most importantly, it's easy to find data, use the application, and enter new data while running sessions. I'm a OneNote fan as well, but that is just a raw feed. I use it for brain-storming and putting preliminary ideas down on paper. However, everything gets fleshed out in RealmWorks now. Plus, having the ability to use "Fog of World" to control what is revealed to players and more importantly, remember what has been revealed to players, is a HUGE improvement over prior methods of campaign management that I've used over the years. Does RealmWorks have every feature that I want yet? No. But it is certainly an excellent value for me. I can't speak to City of Brass, however. Also, while Hero Lab supports multiple systems and I love it, I wish their Savage World support would move faster than a glacier (Science Fiction Companion, Super-Power Companion 2e - I'm looking at you). RealmWorks has completely revolutionized my ability to run Sci-Fi, however. Getting a homemade Sci-Fi campaign off the ground was a snap and while it's not Mass Effect Codex-worthy yet, the progression is much, much faster than I've ever experienced. [/QUOTE]
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Community
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Can anyone compare Realms Works and City of Brass for campaign management?
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