Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can anyone explain Masterwork Armour?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 4661478" data-attributes="member: 5889"><p>The reason this is so confusing is that the mechanics sort of imply that masterwork enhancements are optional, but from a balance standpoint they are not. Further there is no reason whatsoever to have +6 regular plate, it costs the same as +6 godplate.</p><p></p><p></p><p>So one more summary.</p><p></p><p>Plate is +8, +3 plate is 8 + 3 = 11</p><p></p><p>At +4, plate becomes warplate. Why does it? No one knows, its just....magic. Warplate is +11. +4 warplate is 11 + 4 = 15.</p><p></p><p>Summary: Going from +3 to +4 in your armor gains you +4 to AC.</p><p></p><p>At +5, warplate is still warplate. Warplate is +11. +5 warplate is 11 + 5 = 16.</p><p></p><p>Summary: Going from +4 to +5 gains you +1 AC.</p><p></p><p>At +6, warplate becomes godplate. Godplate is +14. +6 Godplate is 14 + 6 = 20.</p><p></p><p>Summary: Going from +5 to +6 gains you +4 AC.</p><p></p><p></p><p>Just assume masterwork armor is an extra benefit to getting high level magic and leave it at that.</p><p></p><p></p><p>Now...here's the last bit of complication....Adventurer's Vault. It has new masterwork armors, and for heavy armors it now starts as early as +2. What do you do?</p><p></p><p>1) If you like the new armors, then keeping the autoupgrading method. Heavy armor gets an extra AC bump when it becomes +2. This is my preferred method, I think it helps to balance out heavy armors more.</p><p></p><p>2) Ignore the new armors, just upgrade with the phb ones.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4661478, member: 5889"] The reason this is so confusing is that the mechanics sort of imply that masterwork enhancements are optional, but from a balance standpoint they are not. Further there is no reason whatsoever to have +6 regular plate, it costs the same as +6 godplate. So one more summary. Plate is +8, +3 plate is 8 + 3 = 11 At +4, plate becomes warplate. Why does it? No one knows, its just....magic. Warplate is +11. +4 warplate is 11 + 4 = 15. Summary: Going from +3 to +4 in your armor gains you +4 to AC. At +5, warplate is still warplate. Warplate is +11. +5 warplate is 11 + 5 = 16. Summary: Going from +4 to +5 gains you +1 AC. At +6, warplate becomes godplate. Godplate is +14. +6 Godplate is 14 + 6 = 20. Summary: Going from +5 to +6 gains you +4 AC. Just assume masterwork armor is an extra benefit to getting high level magic and leave it at that. Now...here's the last bit of complication....Adventurer's Vault. It has new masterwork armors, and for heavy armors it now starts as early as +2. What do you do? 1) If you like the new armors, then keeping the autoupgrading method. Heavy armor gets an extra AC bump when it becomes +2. This is my preferred method, I think it helps to balance out heavy armors more. 2) Ignore the new armors, just upgrade with the phb ones. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can anyone explain Masterwork Armour?
Top