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Can bows be Keen?
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<blockquote data-quote="FrankTrollman" data-source="post: 1145808" data-attributes="member: 14225"><p>If you are talking 3rd edition, there is no reading of the rules that prevents Keen from applying to bows as the table is not even referenced by the Magic Weapon rules.</p><p></p><p>If you are talking about 3.5, Keen no longer stacks with Improved Critical and is thusly horrendously underpowered.</p><p></p><p>In either case, there is no compelling game balance reason to forbid Keening of arrows. The only thing close is that some people are attempting to come up with a universal argument that forbids the creation of Spell Storing Arrows (which are themselves legal as well). The only thing approaching such an argument is the tabular one - that Spell Storing Arrows are vacant from the random treasure lists and thus cannot be made despite being a really simple example of "one from column A one from column B" construction that the Dim Sum model of weapon forging explicitly allows.</p><p></p><p>That's it. It's not an argument based on the power of the item, or on the actual text of the rule book - it's about changing the ruls so that <em>other</em> items that some people think are too powerful cannot be made.</p><p></p><p>It's like how some people tried to forbid Keen Bows in 3rd edition in order to keep people from making Keen Vorpal weapons (which are also legal).</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1145808, member: 14225"] If you are talking 3rd edition, there is no reading of the rules that prevents Keen from applying to bows as the table is not even referenced by the Magic Weapon rules. If you are talking about 3.5, Keen no longer stacks with Improved Critical and is thusly horrendously underpowered. In either case, there is no compelling game balance reason to forbid Keening of arrows. The only thing close is that some people are attempting to come up with a universal argument that forbids the creation of Spell Storing Arrows (which are themselves legal as well). The only thing approaching such an argument is the tabular one - that Spell Storing Arrows are vacant from the random treasure lists and thus cannot be made despite being a really simple example of "one from column A one from column B" construction that the Dim Sum model of weapon forging explicitly allows. That's it. It's not an argument based on the power of the item, or on the actual text of the rule book - it's about changing the ruls so that [i]other[/i] items that some people think are too powerful cannot be made. It's like how some people tried to forbid Keen Bows in 3rd edition in order to keep people from making Keen Vorpal weapons (which are also legal). -Frank [/QUOTE]
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