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Can charisma be something more than just dump stat?
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<blockquote data-quote="NichG" data-source="post: 5341563" data-attributes="member: 44666"><p>I'm not intending to debate whether a campaign should be core/non-core/etc, just observing that most games I've seen allow some splat books at least.</p><p></p><p>It may be that I've just played in games with a different culture, but in the last two campaigns I've played in, and the last campaign I've run, at least one player has always used Charisma to become basically untoucheable in some aspects. One was a ~Lv10-20 campaign over a few years where the party caster went the Lich route and ended up with an AC in the 60s and who knows how high saves, while the party armored fighter had AC around 30. </p><p></p><p>The second (the one I ran) was an E6+gestalt game where one of the party ended up having a Will save of something around +70 by using various stacking Charisma boosts (he used Paladin, Shaman, and Marshal to pull it off), though he didn't end up doing the AC/attacks/damage/etc stuff that make it get really silly.</p><p></p><p>The third (that I'm currently playing in) is a high level game and features two people with Charisma-based characters, one of which is focused on Charisma to the detriment of pretty much everything but Int (and yes, that character does have an 8 Wisdom), the other of which is a bit more well-rounded.</p><p></p><p>It's something that really comes into play at higher levels, where the +1 to +3 to Will saves from not dumping Wisdom is easily swamped by other sources, +1 or +2 to AC from not dumping Dex is pretty much irrelevant, etc.</p></blockquote><p></p>
[QUOTE="NichG, post: 5341563, member: 44666"] I'm not intending to debate whether a campaign should be core/non-core/etc, just observing that most games I've seen allow some splat books at least. It may be that I've just played in games with a different culture, but in the last two campaigns I've played in, and the last campaign I've run, at least one player has always used Charisma to become basically untoucheable in some aspects. One was a ~Lv10-20 campaign over a few years where the party caster went the Lich route and ended up with an AC in the 60s and who knows how high saves, while the party armored fighter had AC around 30. The second (the one I ran) was an E6+gestalt game where one of the party ended up having a Will save of something around +70 by using various stacking Charisma boosts (he used Paladin, Shaman, and Marshal to pull it off), though he didn't end up doing the AC/attacks/damage/etc stuff that make it get really silly. The third (that I'm currently playing in) is a high level game and features two people with Charisma-based characters, one of which is focused on Charisma to the detriment of pretty much everything but Int (and yes, that character does have an 8 Wisdom), the other of which is a bit more well-rounded. It's something that really comes into play at higher levels, where the +1 to +3 to Will saves from not dumping Wisdom is easily swamped by other sources, +1 or +2 to AC from not dumping Dex is pretty much irrelevant, etc. [/QUOTE]
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Can charisma be something more than just dump stat?
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