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General Tabletop Discussion
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Can counter spell be counter spelled?
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<blockquote data-quote="ThePolarBear" data-source="post: 7008722" data-attributes="member: 6857451"><p>Yeah, the point being that this is THE ONLY CASE this happens. Its really the exception of exceptions on how unique and particular that is. It's WEIRD.</p><p>Even in the very strange case of being first in a turn and falling... casting Featherfall (assuming you used your reaction your last round yadda yadda) is not really going to interrupt the rest of your actions in any way whatsoever. (Btw... trigger for Featherfall is "when yadda yadda falls". Does "is falling" still trigger it or once someone is over the edge the trigger is gone and opportunity missed, no matter how long the person is still going to fall?)</p><p></p><p></p><p></p><p>Opportunity attacks simply go before a movement is attempted that is greater than X, in the grand scheme of things. Movement itself is not "interrupted" (as much one can stop making signs for a spell, look for its target, switch mindset to concentrate from creating a fireball to disrupt magical energies, make some movements with one hand in response to someone else doing the very same thing, and then back to what i was previously doing no questions asked) and can be weaved to be happening in between other actions (No, i do not recognize tunnel fighter existance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />) that a person takes.</p><p></p><p>Ready actions cannot interrupt a trigger. Usually that trigger is usually an action (notice: i meant action as something that someone does, not as Action - i forgot to capitalize in the other post to mark the difference.) and that cannot be interrupted. You can interrupt an Action, but single actions are generally impossible to interrupt. Even the act of spellcasting cannot generally be interrupted by Ready Actions since, let's face it, it requires explicit DM approval and ruling to be done, since all the exaples given in RAW and RAI all mention "casting" as the trigger.</p><p></p><p>There's already been a discussion about this, so let's not go into it any further here.</p><p></p><p></p><p></p><p>Yes, only during your turn. I have problems with interrupting yourself to cast a spell in the first place as a general idea. It is not a problem if its not your turn since you are not really casting anything.</p><p>Discussion is all about Counterspelling while casting something else however, so i gave for granted that was the situation to expect when reading my comment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>---</p><p></p><p>I know, in a round really everyone is going at the same time... so it's just as strange to be able to cast a spell at all outside your turn since it tecnically is still "in the same timeframe". I just really can't seem to come to terms with one casting being INSIDE the timeframe of another casting even mechanically and this being ok. I still apply the rule as is and have not said "you need another free hand to counterspell if you are casting" at my table, and doubt i will until a new game starts, if i ever will at all implement it.</p><p></p><p>I still do find it very weird and really really really one of a kind exception.</p></blockquote><p></p>
[QUOTE="ThePolarBear, post: 7008722, member: 6857451"] Yeah, the point being that this is THE ONLY CASE this happens. Its really the exception of exceptions on how unique and particular that is. It's WEIRD. Even in the very strange case of being first in a turn and falling... casting Featherfall (assuming you used your reaction your last round yadda yadda) is not really going to interrupt the rest of your actions in any way whatsoever. (Btw... trigger for Featherfall is "when yadda yadda falls". Does "is falling" still trigger it or once someone is over the edge the trigger is gone and opportunity missed, no matter how long the person is still going to fall?) Opportunity attacks simply go before a movement is attempted that is greater than X, in the grand scheme of things. Movement itself is not "interrupted" (as much one can stop making signs for a spell, look for its target, switch mindset to concentrate from creating a fireball to disrupt magical energies, make some movements with one hand in response to someone else doing the very same thing, and then back to what i was previously doing no questions asked) and can be weaved to be happening in between other actions (No, i do not recognize tunnel fighter existance :P) that a person takes. Ready actions cannot interrupt a trigger. Usually that trigger is usually an action (notice: i meant action as something that someone does, not as Action - i forgot to capitalize in the other post to mark the difference.) and that cannot be interrupted. You can interrupt an Action, but single actions are generally impossible to interrupt. Even the act of spellcasting cannot generally be interrupted by Ready Actions since, let's face it, it requires explicit DM approval and ruling to be done, since all the exaples given in RAW and RAI all mention "casting" as the trigger. There's already been a discussion about this, so let's not go into it any further here. Yes, only during your turn. I have problems with interrupting yourself to cast a spell in the first place as a general idea. It is not a problem if its not your turn since you are not really casting anything. Discussion is all about Counterspelling while casting something else however, so i gave for granted that was the situation to expect when reading my comment :P --- I know, in a round really everyone is going at the same time... so it's just as strange to be able to cast a spell at all outside your turn since it tecnically is still "in the same timeframe". I just really can't seem to come to terms with one casting being INSIDE the timeframe of another casting even mechanically and this being ok. I still apply the rule as is and have not said "you need another free hand to counterspell if you are casting" at my table, and doubt i will until a new game starts, if i ever will at all implement it. I still do find it very weird and really really really one of a kind exception. [/QUOTE]
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