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Can D&D Next Unite Fans of Different Editions? I think there is some hope now.
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<blockquote data-quote="pemerton" data-source="post: 6168149" data-attributes="member: 42582"><p>OK, no disagreement with that. My own feeling is that it will take more than such local compromises for D&Dnext to succeed, though. Because that local compromise could just as easily be on 3E, PF, 4e or some non-D&D game.</p><p></p><p>Sure, the perfect can be the enemy of the good. But I don't think this is a fair diagnosis of (say) a group who stick with 4e, or PF, rather than change to Next. If they have a stable, local, pleasure-generating agreement on what game to play then a mere disinclination to change to Next is not a sign of excessive specificity of taste.</p><p></p><p>I agree there's nothing wrong with broadening your horizons, or trying new things. But - and the rest of your post means maybe you agree? - I don't see D&Dnext as really fitting this description.</p><p></p><p>A lot of the talk of "unity" seems to me to be appealing to some goal or experience that goes well beyond the actual experience of playing a game (be it a safe and comfortable game or a new and avant-garde game). It seems to appeal to the idea of being part of a broader movement or collective - like becoming a member of your football team, say. For me, at least, that sense of belonging to something bigger and unified around a single game is not a big part of the RPG experience.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6168149, member: 42582"] OK, no disagreement with that. My own feeling is that it will take more than such local compromises for D&Dnext to succeed, though. Because that local compromise could just as easily be on 3E, PF, 4e or some non-D&D game. Sure, the perfect can be the enemy of the good. But I don't think this is a fair diagnosis of (say) a group who stick with 4e, or PF, rather than change to Next. If they have a stable, local, pleasure-generating agreement on what game to play then a mere disinclination to change to Next is not a sign of excessive specificity of taste. I agree there's nothing wrong with broadening your horizons, or trying new things. But - and the rest of your post means maybe you agree? - I don't see D&Dnext as really fitting this description. A lot of the talk of "unity" seems to me to be appealing to some goal or experience that goes well beyond the actual experience of playing a game (be it a safe and comfortable game or a new and avant-garde game). It seems to appeal to the idea of being part of a broader movement or collective - like becoming a member of your football team, say. For me, at least, that sense of belonging to something bigger and unified around a single game is not a big part of the RPG experience. [/QUOTE]
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Can D&D Next Unite Fans of Different Editions? I think there is some hope now.
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