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Can Dextyr Keep All These Strikers Alive? (DM: JoeNotCharles, Ozymandias79 Judging)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 4876144" data-attributes="member: 79440"><p>[sblock=OOC<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />Mikara's mood for her targets is irrelevant at this point. This is her rationale (remember this is OOC, so the PCs might not necessarily come to this conclusion):</p><p> </p><p>Her targets are human, and the house is made of dead wood. This immediately gives them a minus on her list of darwinian candidates. This alone, however, is not the reason for her action.</p><p> </p><p>She feels committed to the kill. If she lets these two escape, they might be the reason that others come. Let them go, and they talk. Kill them, and they are silent. The human factor just makes the decision more emotionless in her mind. Old or young, she feels they must die because the fight has begun. End it, and it ends. Stop halfway, and it protracts.</p><p> </p><p>Sorry guys. I thought this one over long and hard. I know that Mikara will get a tongue-lashing from the rest of the group, but I think the argument would be a cool RP, while the fallout will be a cool challenge. </p><p> </p><p>Rest assured that she will not run from whatever comes.</p><p> </p><p>P.S. I had a confrontation like that on my last adventure when Kamotz (CaBaNa) attacked a tree. It was fun.</p><p> </p><p>'nuff said. Lethal!</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 4876144, member: 79440"] [sblock=OOC:]Mikara's mood for her targets is irrelevant at this point. This is her rationale (remember this is OOC, so the PCs might not necessarily come to this conclusion): Her targets are human, and the house is made of dead wood. This immediately gives them a minus on her list of darwinian candidates. This alone, however, is not the reason for her action. She feels committed to the kill. If she lets these two escape, they might be the reason that others come. Let them go, and they talk. Kill them, and they are silent. The human factor just makes the decision more emotionless in her mind. Old or young, she feels they must die because the fight has begun. End it, and it ends. Stop halfway, and it protracts. Sorry guys. I thought this one over long and hard. I know that Mikara will get a tongue-lashing from the rest of the group, but I think the argument would be a cool RP, while the fallout will be a cool challenge. Rest assured that she will not run from whatever comes. P.S. I had a confrontation like that on my last adventure when Kamotz (CaBaNa) attacked a tree. It was fun. 'nuff said. Lethal! [/sblock] [/QUOTE]
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