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Can Dextyr Keep All These Strikers Alive? (DM: JoeNotCharles, Ozymandias79 Judging)
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<blockquote data-quote="DMDanW" data-source="post: 4925903" data-attributes="member: 55230"><p>At the mention of the group suicide plan Dextyr stiffles a laugh.</p><p> </p><p><span style="font-size: 12px"><span style="color: yellowgreen">"Well Tonk, as much as I want to visit the afterlife I think that I'll wait another 50 or 60 years for it to happen. I don't have as much faith as you do in the halfling to put my life in his hands".</span></span></p><p></p><p>As the others debate of the split of loot Dextyr looks around as if expecting more monsters to leap out of the woods. In a slightly worried tone he adresses the others.</p><p> </p><p><span style="font-size: 12px"><span style="color: yellowgreen">"If it is alright with the rest of you I'd like to quickly rest up a bit and then be on our way. I am not interested in any of the spoils of our battle so do with them as you wish. As far as where we go next, I think that our most obvious lead is the lawyers office, and I have no issues with a few dead bureaucrates. Perhaps there we can find a clue as to where Junior Applethorpe is hiding out and then go pay him a visit."</span></span></p><p></p><p><span style="color: white">With that Dextyr pulls out his lute and begins playing a very peaceful and soothing melody.</span></p><p> </p><p>[sblock=OOC]</p><p>If we all agree then lets rest up and let the healing being.</p><p>First short rest Dex will use his 1 remaining majestic word on himself. MW+Song of rest+HS regains Dex 15 hit points</p><p>Second short rest Dex will use MW on Mikara and Tristan, each regaining HS+8 hit points</p><p>Third short rest Dex regains majestic word.</p><p>[/sblock]</p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">[sblock=Stat Block]</span></span></strong></p><p><strong><span style="color: #99cc00"><span style="font-family: 'Verdana'">Dextyr M’rgan</span></span></strong> <span style="color: white"><span style="font-family: 'Verdana'">- Male Half-Elf Bard 1</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Current Conditions:</strong> none</span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Senses:</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'"> Low-light vision</span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Passive Perception</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">: 11, <strong>Passive Insight</strong>: 17 </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>AC</strong>:17, <strong>Fort</strong>:13, <strong>Reflex</strong>:13, <strong>Will</strong>:15 </span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Speed</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">:5 (w/ heavy armor)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Temp Hit Points</strong>: 0</span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Hit Points</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">:25/28</span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Bloodied</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">:14, </span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Surge Value</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">:7, </span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Surges [</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">10] Used:3</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Action Points:</strong> [2] </span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Second Wind</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">: available</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong><u>Powers</u></strong></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span><em><span style="color: lime"><span style="font-family: 'Verdana'">Guiding Strike </span></span></em></p><p><em><span style="color: lime"><span style="font-family: 'Verdana'">Vicious Mockery </span></span></em></p><p><em><span style="color: red"><span style="font-family: 'Verdana'">Majestic Word (2/2)</span></span></em></p><p><em><span style="color: red"><span style="font-family: 'Verdana'">Words of Friendship</span></span></em></p><p><em><span style="color: red"><span style="font-family: 'Verdana'">Shout of Triumph</span></span></em></p><p><em><span style="color: red"><span style="font-family: 'Verdana'">Eldritch Blast</span></span></em></p><p><em><span style="color: gray"><span style="font-family: 'Verdana'">Stirring Shout</span></span></em></p><p><em><span style="color: gray"><span style="font-family: 'Verdana'">Inspiring Word</span></span></em><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span><span style="color: white"><span style="font-family: 'Verdana'">Group Diplomacy: All allies within 10 squares of Dextyr gain a +1 bonus to Diplomacy checks.</span></span></p><p><span style="color: white"><span style="font-family: 'Arial'"><span style="font-size: 12px">[/sblock]</span></span></span></p></blockquote><p></p>
[QUOTE="DMDanW, post: 4925903, member: 55230"] At the mention of the group suicide plan Dextyr stiffles a laugh. [SIZE=3][COLOR=yellowgreen]"Well Tonk, as much as I want to visit the afterlife I think that I'll wait another 50 or 60 years for it to happen. I don't have as much faith as you do in the halfling to put my life in his hands".[/COLOR][/SIZE] As the others debate of the split of loot Dextyr looks around as if expecting more monsters to leap out of the woods. In a slightly worried tone he adresses the others. [SIZE=3][COLOR=yellowgreen]"If it is alright with the rest of you I'd like to quickly rest up a bit and then be on our way. I am not interested in any of the spoils of our battle so do with them as you wish. As far as where we go next, I think that our most obvious lead is the lawyers office, and I have no issues with a few dead bureaucrates. Perhaps there we can find a clue as to where Junior Applethorpe is hiding out and then go pay him a visit."[/COLOR][/SIZE] [COLOR=white]With that Dextyr pulls out his lute and begins playing a very peaceful and soothing melody.[/COLOR] [sblock=OOC] If we all agree then lets rest up and let the healing being. First short rest Dex will use his 1 remaining majestic word on himself. MW+Song of rest+HS regains Dex 15 hit points Second short rest Dex will use MW on Mikara and Tristan, each regaining HS+8 hit points Third short rest Dex regains majestic word. [/sblock] [B][COLOR=white][FONT=Verdana][sblock=Stat Block][/FONT][/COLOR][/B] [B][COLOR=#99cc00][FONT=Verdana]Dextyr M’rgan[/FONT][/COLOR][/B][B][COLOR=white][FONT=Verdana] [/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]- Male Half-Elf Bard 1 [B]Current Conditions:[/B] none[/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Senses:[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana] Low-light vision[/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Passive Perception[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]: 11, [B]Passive Insight[/B]: 17 [B]AC[/B]:17, [B]Fort[/B]:13, [B]Reflex[/B]:13, [B]Will[/B]:15 [/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Speed[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]:5 (w/ heavy armor) [B]Temp Hit Points[/B]: 0[/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Hit Points[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]:25/28[/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Bloodied[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]:14, [/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Surge Value[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]:7, [/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Surges [[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]10] Used:3 [B]Action Points:[/B] [2] [/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Second Wind[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]: available [B][U]Powers[/U][/B] [/FONT][/COLOR][I][COLOR=lime][FONT=Verdana]Guiding Strike [/FONT][/COLOR][/I] [I][COLOR=lime][FONT=Verdana]Vicious Mockery [/FONT][/COLOR][/I] [I][COLOR=red][FONT=Verdana]Majestic Word (2/2)[/FONT][/COLOR][/I] [I][COLOR=red][FONT=Verdana]Words of Friendship Shout of Triumph[/FONT][/COLOR][/I] [I][COLOR=red][FONT=Verdana]Eldritch Blast[/FONT][/COLOR][/I] [I][COLOR=gray][FONT=Verdana]Stirring Shout[/FONT][/COLOR][/I] [I][COLOR=gray][FONT=Verdana]Inspiring Word[/FONT][/COLOR][/I][COLOR=white][FONT=Verdana] [/FONT][/COLOR][COLOR=white][FONT=Verdana]Group Diplomacy: All allies within 10 squares of Dextyr gain a +1 bonus to Diplomacy checks.[/FONT][/COLOR] [COLOR=white][FONT=Arial][SIZE=3][/sblock][/SIZE][/FONT][/COLOR] [/QUOTE]
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Can Dextyr Keep All These Strikers Alive? (DM: JoeNotCharles, Ozymandias79 Judging)
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