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Can Dextyr Keep All These Strikers Alive? (DM: JoeNotCharles, Ozymandias79 Judging)
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<blockquote data-quote="DMDanW" data-source="post: 4939081" data-attributes="member: 55230"><p>Seeing Tonk dispatch the swarm Dextyr calls out <span style="color: yellowgreen">"Good shot Tonk"</span><span style="color: white">. As</span> Blade moves to engage the large drake Dextyr figures that he should try one last tactic.</p><p> </p><p>He takes a step away from the horse and shouts. </p><p> </p><p><span style="color: yellowgreen">"Lizard, you shall fall fast under the force of my friends and your blood shall feed their furry". </span><span style="color: white">His words, filled with arcane power slam into the drake causing its tiny brain to bleed.</span></p><p> </p><p>Dextyr then calls to his fallen comrade.</p><p> </p><p><span style="color: yellowgreen">"Tristan rise up and fight! Victory is at hand!"</span><span style="color: white"> and once again magic impowered words reach Tristans ears and fill him with renewed vigor.</span></p><p> </p><p>[sblock=Mechanics]</p><p>Move Action = Shift to X10</p><p>Standard Action = Stirring Shout; <a href="http://invisiblecastle.com/roller/view/2260229/" target="_blank">attack vs Guard Drake vs Will (1d20+4=22)</a> <a href="http://invisiblecastle.com/roller/view/2260230/" target="_blank">Stirring Shout Damage (2d6+4=14)</a> </p><p>Minor Action = Majestic Word on Tristan, & slide him to T12</p><p>[/sblock]</p><p> </p><p>[sblock=OOC]</p><p>From now till the end of the encounter, any time you hit the Guard Drake you regain 4 hit points. Tonk, you may want to bare knuckle that guy and regain some hit points...</p><p>I eddited the post to use Virtue of Valor on Tonk, but then realised that he already has Temp Hit Points. I relly need to remember to use Virtue of Valor at every opportunity......</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="DMDanW, post: 4939081, member: 55230"] Seeing Tonk dispatch the swarm Dextyr calls out [COLOR=yellowgreen]"Good shot Tonk"[/COLOR][COLOR=white]. As[/COLOR] Blade moves to engage the large drake Dextyr figures that he should try one last tactic. He takes a step away from the horse and shouts. [COLOR=yellowgreen]"Lizard, you shall fall fast under the force of my friends and your blood shall feed their furry". [/COLOR][COLOR=white]His words, filled with arcane power slam into the drake causing its tiny brain to bleed.[/COLOR] Dextyr then calls to his fallen comrade. [COLOR=yellowgreen]"Tristan rise up and fight! Victory is at hand!"[/COLOR][COLOR=white] and once again magic impowered words reach Tristans ears and fill him with renewed vigor.[/COLOR] [sblock=Mechanics] Move Action = Shift to X10 Standard Action = Stirring Shout; [URL="http://invisiblecastle.com/roller/view/2260229/"]attack vs Guard Drake vs Will (1d20+4=22)[/URL] [URL="http://invisiblecastle.com/roller/view/2260230/"]Stirring Shout Damage (2d6+4=14)[/URL] Minor Action = Majestic Word on Tristan, & slide him to T12 [/sblock] [sblock=OOC] From now till the end of the encounter, any time you hit the Guard Drake you regain 4 hit points. Tonk, you may want to bare knuckle that guy and regain some hit points... I eddited the post to use Virtue of Valor on Tonk, but then realised that he already has Temp Hit Points. I relly need to remember to use Virtue of Valor at every opportunity...... [/sblock] [/QUOTE]
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Can Dextyr Keep All These Strikers Alive? (DM: JoeNotCharles, Ozymandias79 Judging)
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