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Can Dominate disarm a person's weapon?
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<blockquote data-quote="Aegeri" data-source="post: 5229842" data-attributes="member: 78116"><p>Okay, I dominate him and make him toss those weapons as well. I've now turned the combat away from a fight into a weapon tossing contest and who can toss whose weapons the fastest. Eventually we might even get to the point of attacking one another, perhaps we won't even have armor on or pants by this point. It will become some kind of strange DnD wrestling match with everyone punching and biting everyone else because they've run out of weapons. That's sure heroic!</p><p></p><p>Dumbed down and sensibly balanced around realistic expectations of "fair" rules is another thing. You've added an interpretation to a power that is frankly very silly. Now you've got equally silly golf clubs, backup knives and other things to avoid this being a "I win" button. Of course, that PCs basically <em>instantly lose</em> when this is done to them is the core point here. Monsters don't have to care at all what equipment they have, but they're also the most likely to have dominate powers <em>at-will</em>. So sure, you pull out your +5 backup bow, enjoy watching that go over the cliff next. Then your +4 bow. Then your +3 bow, because didn't anyone mention many monsters dominate <em>at-will</em>?</p><p></p><p>How many weapons does a PC need to carry around with them before they are safe from this? 2? 3? 4? 5? I mean monsters can dominate at will and later tieflings in epic can dominate instead of stun (making it more common for them). So they can go through quite a few weapons here if they want to. A couple of backup weapons isn't going to be enough.</p><p></p><p>It's not about being simple, it's about common sense. Do I come up with tortuously ridiculous things to thwart it or make PCs carry around a golf bag of miscellaneous random weaponry? The BBEG is carrying his artifact of doom and for some reason, is carrying a similar artifact of doom in his backup when you get him to throw away his first one. When you make him throw away his second one, he pulls out a third one <em>and so on</em>. Alternatively he throws away the defenders shield and sword in consecutive turns and then beats him to a bloody pulp while the rest of the party is helpless to do anything about it.</p><p></p><p>It's kinda funny.</p><p></p><p>Do you need something that's a save or die to do that? Like right now I'm making encounters on a huge creatures flesh, with giant forests made out of very long hairs and tooth like structures across its surface. All the while the flesh is tearing (As the creature has been heavily injured by the PCs actions) and deep wounds as big as small lakes rip open that spill forth blood archons, abominations and daemons. I mean where do I need a mechanic that instantly screws my PCs to make that spicy? </p><p></p><p>Sometimes the simpler approach is by far the best approach.</p><p></p><p>I can imagine what fighting an Astral Kraken would be like. It has no weapons and dominates at-will when people miss it with an attack. By the end of the encounter everyone is Astral Kraken food because every miss means that PCs weapon is going overboard <em>into the astral sea</em>. I mean, I do find it hilarious that the fighter is biting and chewing on the tentacle as it crushes the life out of him - don't get me wrong I'm not a monster here. But at the game table I don't think anyone is going to be happy when monsters are using at-will dominate powers to also render a PC utterly worthless.</p><p></p><p>Edit: The point here I guess, is that this situation is something I seriously dislike and that's an <em>arms race</em>. In this case, it's not even an arms race PCs can hope to win because monsters can dominate at will and often don't rely on weapon/implement attacks at all. Sure someone can claim this makes for a creative solution to the odd encounter, but throwing a weapon into dangerous terrain - let's be clear that epic DnD especially <em>emphasizes</em> this kind of terrain - pretty much is instant win for a monster. A monster can take an axe off the ground and fight perfectly normally with it. A PC takes an axe of the ground and is virtually worthless with it.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5229842, member: 78116"] Okay, I dominate him and make him toss those weapons as well. I've now turned the combat away from a fight into a weapon tossing contest and who can toss whose weapons the fastest. Eventually we might even get to the point of attacking one another, perhaps we won't even have armor on or pants by this point. It will become some kind of strange DnD wrestling match with everyone punching and biting everyone else because they've run out of weapons. That's sure heroic! Dumbed down and sensibly balanced around realistic expectations of "fair" rules is another thing. You've added an interpretation to a power that is frankly very silly. Now you've got equally silly golf clubs, backup knives and other things to avoid this being a "I win" button. Of course, that PCs basically [I]instantly lose[/I] when this is done to them is the core point here. Monsters don't have to care at all what equipment they have, but they're also the most likely to have dominate powers [I]at-will[/I]. So sure, you pull out your +5 backup bow, enjoy watching that go over the cliff next. Then your +4 bow. Then your +3 bow, because didn't anyone mention many monsters dominate [I]at-will[/I]? How many weapons does a PC need to carry around with them before they are safe from this? 2? 3? 4? 5? I mean monsters can dominate at will and later tieflings in epic can dominate instead of stun (making it more common for them). So they can go through quite a few weapons here if they want to. A couple of backup weapons isn't going to be enough. It's not about being simple, it's about common sense. Do I come up with tortuously ridiculous things to thwart it or make PCs carry around a golf bag of miscellaneous random weaponry? The BBEG is carrying his artifact of doom and for some reason, is carrying a similar artifact of doom in his backup when you get him to throw away his first one. When you make him throw away his second one, he pulls out a third one [I]and so on[/I]. Alternatively he throws away the defenders shield and sword in consecutive turns and then beats him to a bloody pulp while the rest of the party is helpless to do anything about it. It's kinda funny. Do you need something that's a save or die to do that? Like right now I'm making encounters on a huge creatures flesh, with giant forests made out of very long hairs and tooth like structures across its surface. All the while the flesh is tearing (As the creature has been heavily injured by the PCs actions) and deep wounds as big as small lakes rip open that spill forth blood archons, abominations and daemons. I mean where do I need a mechanic that instantly screws my PCs to make that spicy? Sometimes the simpler approach is by far the best approach. I can imagine what fighting an Astral Kraken would be like. It has no weapons and dominates at-will when people miss it with an attack. By the end of the encounter everyone is Astral Kraken food because every miss means that PCs weapon is going overboard [I]into the astral sea[/I]. I mean, I do find it hilarious that the fighter is biting and chewing on the tentacle as it crushes the life out of him - don't get me wrong I'm not a monster here. But at the game table I don't think anyone is going to be happy when monsters are using at-will dominate powers to also render a PC utterly worthless. Edit: The point here I guess, is that this situation is something I seriously dislike and that's an [I]arms race[/I]. In this case, it's not even an arms race PCs can hope to win because monsters can dominate at will and often don't rely on weapon/implement attacks at all. Sure someone can claim this makes for a creative solution to the odd encounter, but throwing a weapon into dangerous terrain - let's be clear that epic DnD especially [I]emphasizes[/I] this kind of terrain - pretty much is instant win for a monster. A monster can take an axe off the ground and fight perfectly normally with it. A PC takes an axe of the ground and is virtually worthless with it. [/QUOTE]
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