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Can golems reason?
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<blockquote data-quote="Celebrim" data-source="post: 5678835" data-attributes="member: 4937"><p>I generally agree with Janx's principles and think he makes a sound argument, and if you want to draw the line there, then that's fine.</p><p></p><p>I just don't happen to agree with the line. I think the problem is that Janx's golems are now potentially intelligent enough that they are shading into Int 1 space, in as much, as that I would be hard pressed to define under his guidelines much difference between a Int 0 and Int 1 creature and even harder pressed to convey any difference between the two in play.</p><p></p><p>My in game breakdown works something like this:</p><p></p><p>0: Golems and similar automatons, such as lesser undead. Single celled life. Possibly simple worms, non-predatory insects, and other living creatures with so simple of a nervous system as to be effectively mindless.</p><p>1: Ants, most invertebrates, fish, amphibians and reptiles</p><p>2: Hunting spiders, most mammalian herbivores, most birds, monitor lizards, squids, some sharks</p><p>3: Cats, elephants, most mammalian carnivores and omnivores, cetaceans, pigs, crows, ravens, octopi, possibly pigeons</p><p>4: Dogs, dolphins, monkeys, some parrots</p><p>5: Apes</p><p>6: Roughly minimum functional human intelligence (below this, probably unable to take care of themselves)</p><p>7: Minimally functional professional intelligence (below this, probably unable to hold any job)</p><p></p><p>Picking a new path when faced with an obstacles is fairly complicated behavior. It doesn't have to involve sophisticated reasoning and planning, but it often does. Quite a few of the Int 1 species would fail such a test. Eventually, as the Golem's package of algorithms increases is breadth and effectiveness its passes a threshold were you have to accept that however mechanistic it may be, its doing something indistinguishable from thinking. If it's intelligence allows it to plan more effectively than an Int 1 creature and come up with more effective behavior in reponse to obstacles than an Int 1 creature, then its smarter than an Int 1 creature. There is no reason to suspect that higher intelligences are anything more that a broader, more adaptable and more efficient package of algorithms.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5678835, member: 4937"] I generally agree with Janx's principles and think he makes a sound argument, and if you want to draw the line there, then that's fine. I just don't happen to agree with the line. I think the problem is that Janx's golems are now potentially intelligent enough that they are shading into Int 1 space, in as much, as that I would be hard pressed to define under his guidelines much difference between a Int 0 and Int 1 creature and even harder pressed to convey any difference between the two in play. My in game breakdown works something like this: 0: Golems and similar automatons, such as lesser undead. Single celled life. Possibly simple worms, non-predatory insects, and other living creatures with so simple of a nervous system as to be effectively mindless. 1: Ants, most invertebrates, fish, amphibians and reptiles 2: Hunting spiders, most mammalian herbivores, most birds, monitor lizards, squids, some sharks 3: Cats, elephants, most mammalian carnivores and omnivores, cetaceans, pigs, crows, ravens, octopi, possibly pigeons 4: Dogs, dolphins, monkeys, some parrots 5: Apes 6: Roughly minimum functional human intelligence (below this, probably unable to take care of themselves) 7: Minimally functional professional intelligence (below this, probably unable to hold any job) Picking a new path when faced with an obstacles is fairly complicated behavior. It doesn't have to involve sophisticated reasoning and planning, but it often does. Quite a few of the Int 1 species would fail such a test. Eventually, as the Golem's package of algorithms increases is breadth and effectiveness its passes a threshold were you have to accept that however mechanistic it may be, its doing something indistinguishable from thinking. If it's intelligence allows it to plan more effectively than an Int 1 creature and come up with more effective behavior in reponse to obstacles than an Int 1 creature, then its smarter than an Int 1 creature. There is no reason to suspect that higher intelligences are anything more that a broader, more adaptable and more efficient package of algorithms. [/QUOTE]
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