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Can human arcane spellcasters wear armour?
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<blockquote data-quote="OldGreybeard" data-source="post: 4575053" data-attributes="member: 80691"><p>As i see it, Wizards can wear armour within the confines of the rules of the game in which it is set. Players shouldn`t be able to change the rules of the game to get what they want. So in 3/3.5 Ed. A Wizard can wear armour, if he has the feat allowing that specific type. </p><p> </p><p>At this point he has a 35% Arcane Spell Failure, why because it says so in the rules. You might feel the rules suck but you agreed to play the game and the game says this is so. </p><p> </p><p>At this point the player is moving at 20` not 30` as his armour is heavy and bulky and everyone but dwarves are hindered in this way(standard races anyway).</p><p> </p><p>Its therefore upto the player to investigate ways in which he can lower the ASF, through adventure time, its not for the DM to hand the reasons to the player.</p><p> </p><p>At this point we get to the point in any game when the DM begins to allow supplements and rule variants into the game, such as Illithid Wrought Armour, Still Spell Armour, Mithril Based armours etc. These armours lower the bulkieness and ASF somewhat, and it all stays within the confines of the rules. </p><p> </p><p>Almost Lastly: for NerfedWizard and supporters of the yes vote with no question.</p><p>In principle i agree Wizards can wear armour if they are proficient and take the ASF, but remember while trailing through the wilderness you will be faced with all manner of natural obstacles, from streams and rivers, to uneven ground, marshes, bogs, travelling on at the best rough game trails instead of cindered walkways,clambering over rockfalls and scree runs, climbing up small cliffs and squeezing through narrow passages, this is what that proficiency allows, without it the wizards is like an armoured statue in a museum. This is probably the real reason Wizards dont wear armour while out adventuring.</p><p> </p><p>Lastly and most importantly: Its upto each DM at the beginning of every game what he will and will not allow and no cajoling will change that. Simple as that.</p></blockquote><p></p>
[QUOTE="OldGreybeard, post: 4575053, member: 80691"] As i see it, Wizards can wear armour within the confines of the rules of the game in which it is set. Players shouldn`t be able to change the rules of the game to get what they want. So in 3/3.5 Ed. A Wizard can wear armour, if he has the feat allowing that specific type. At this point he has a 35% Arcane Spell Failure, why because it says so in the rules. You might feel the rules suck but you agreed to play the game and the game says this is so. At this point the player is moving at 20` not 30` as his armour is heavy and bulky and everyone but dwarves are hindered in this way(standard races anyway). Its therefore upto the player to investigate ways in which he can lower the ASF, through adventure time, its not for the DM to hand the reasons to the player. At this point we get to the point in any game when the DM begins to allow supplements and rule variants into the game, such as Illithid Wrought Armour, Still Spell Armour, Mithril Based armours etc. These armours lower the bulkieness and ASF somewhat, and it all stays within the confines of the rules. Almost Lastly: for NerfedWizard and supporters of the yes vote with no question. In principle i agree Wizards can wear armour if they are proficient and take the ASF, but remember while trailing through the wilderness you will be faced with all manner of natural obstacles, from streams and rivers, to uneven ground, marshes, bogs, travelling on at the best rough game trails instead of cindered walkways,clambering over rockfalls and scree runs, climbing up small cliffs and squeezing through narrow passages, this is what that proficiency allows, without it the wizards is like an armoured statue in a museum. This is probably the real reason Wizards dont wear armour while out adventuring. Lastly and most importantly: Its upto each DM at the beginning of every game what he will and will not allow and no cajoling will change that. Simple as that. [/QUOTE]
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