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Can I charge and tumble?
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<blockquote data-quote="Krail Stromquism" data-source="post: 589633" data-attributes="member: 2400"><p><strong>Tumble-rama!</strong></p><p></p><p>So if you do allow it what modifiers are there applied to the Tumble check?</p><p></p><p>Charge gives a -2 to AC, would you apply that to the tumble check?</p><p></p><p>Sense Charge is this all out attack sort of thing, Id double the AC penalty and apply it to the Tumble Check, then tack on -2 for every opponent after the first that they are thrying to get buy, or Threat ranges they are trying to go thru at once. So if two enemies are side by side and the monk/rogue goes traight between them they would have -4 for the Charge plus another -2 for going thru space covered in 2 creatures Threatened Area for a total of Minus 6.</p><p></p><p>I think this is a great idea to make some Feats based on.</p><p>Acrobatic Charge</p><p>Jumping the Line</p><p>Tiger Leaps Mountain</p><p></p><p>stuff like that.</p><p></p><p>In this same line of thought, dont you think that Magic Items that increase the Tumble Skill are too cheap compared to others? For 2000gp you could get a Ring of Tumbling thatd give you +10 to your tumble checks! so at around 3rd to 5th level rogues and Monks could be bouncing past or around everyone! </p><p></p><p>This line of thought has lead me to opposed Tumble checks instead of Hit this DC = automatic success.</p><p></p><p>just some thoughts</p></blockquote><p></p>
[QUOTE="Krail Stromquism, post: 589633, member: 2400"] [b]Tumble-rama![/b] So if you do allow it what modifiers are there applied to the Tumble check? Charge gives a -2 to AC, would you apply that to the tumble check? Sense Charge is this all out attack sort of thing, Id double the AC penalty and apply it to the Tumble Check, then tack on -2 for every opponent after the first that they are thrying to get buy, or Threat ranges they are trying to go thru at once. So if two enemies are side by side and the monk/rogue goes traight between them they would have -4 for the Charge plus another -2 for going thru space covered in 2 creatures Threatened Area for a total of Minus 6. I think this is a great idea to make some Feats based on. Acrobatic Charge Jumping the Line Tiger Leaps Mountain stuff like that. In this same line of thought, dont you think that Magic Items that increase the Tumble Skill are too cheap compared to others? For 2000gp you could get a Ring of Tumbling thatd give you +10 to your tumble checks! so at around 3rd to 5th level rogues and Monks could be bouncing past or around everyone! This line of thought has lead me to opposed Tumble checks instead of Hit this DC = automatic success. just some thoughts [/QUOTE]
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Can I charge and tumble?
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